284 lines
10 KiB
C
284 lines
10 KiB
C
// Copyright 2022-2023 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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/**
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* @file achordion.c
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* @brief Achordion implementation
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*
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* For full documentation, see
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* <https://getreuer.info/posts/keyboards/achordion>
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*/
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#include "achordion.h"
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#if !defined(IS_QK_MOD_TAP)
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// Attempt to detect out-of-date QMK installation, which would fail with
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// implicit-function-declaration errors in the code below.
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#error "achordion: QMK version is too old to build. Please update QMK."
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#else
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// Copy of the `record` and `keycode` args for the current active tap-hold key.
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static keyrecord_t tap_hold_record;
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static uint16_t tap_hold_keycode = KC_NO;
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// Timeout timer. When it expires, the key is considered held.
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static uint16_t hold_timer = 0;
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// Eagerly applied mods, if any.
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static uint8_t eager_mods = 0;
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// Flag to determine whether another key is pressed within the timeout.
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static bool pressed_another_key_before_release = false;
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#ifdef ACHORDION_STREAK
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// Timer for typing streak
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static uint16_t streak_timer = 0;
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#else
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// When disabled, is_streak is never true
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#define is_streak false
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#endif
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// Achordion's current state.
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enum {
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// A tap-hold key is pressed, but hasn't yet been settled as tapped or held.
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STATE_UNSETTLED,
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// Achordion is inactive.
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STATE_RELEASED,
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// Active tap-hold key has been settled as tapped.
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STATE_TAPPING,
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// Active tap-hold key has been settled as held.
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STATE_HOLDING,
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// This state is set while calling `process_record()`, which will recursively
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// call `process_achordion()`. This state is checked so that we don't process
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// events generated by Achordion and potentially create an infinite loop.
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STATE_RECURSING,
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};
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static uint8_t achordion_state = STATE_RELEASED;
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// Calls `process_record()` with state set to RECURSING.
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static void recursively_process_record(keyrecord_t* record, uint8_t state) {
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achordion_state = STATE_RECURSING;
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process_record(record);
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achordion_state = state;
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}
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// Clears eagerly-applied mods.
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static void clear_eager_mods(void) {
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unregister_mods(eager_mods);
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eager_mods = 0;
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}
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// Sends hold press event and settles the active tap-hold key as held.
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static void settle_as_hold(void) {
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clear_eager_mods();
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// Create hold press event.
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recursively_process_record(&tap_hold_record, STATE_HOLDING);
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}
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bool process_achordion(uint16_t keycode, keyrecord_t* record) {
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// Don't process events that Achordion generated.
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if (achordion_state == STATE_RECURSING) {
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return true;
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}
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// If this is a keypress and if the key is different than the tap-hold key,
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// this information is saved to a flag to be processed later when the tap-hold
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// key is released.
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if (!pressed_another_key_before_release && record->event.pressed &&
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tap_hold_keycode != KC_NO && tap_hold_keycode != keycode) {
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pressed_another_key_before_release = true;
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}
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// Determine whether the current event is for a mod-tap or layer-tap key.
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const bool is_mt = IS_QK_MOD_TAP(keycode);
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const bool is_tap_hold = is_mt || IS_QK_LAYER_TAP(keycode);
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// Check that this is a normal key event, don't act on combos.
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#ifdef IS_KEYEVENT
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const bool is_key_event = IS_KEYEVENT(record->event);
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#else
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const bool is_key_event =
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(record->event.key.row < 254 && record->event.key.col < 254);
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#endif
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if (achordion_state == STATE_RELEASED) {
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if (is_tap_hold && record->tap.count == 0 && record->event.pressed &&
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is_key_event) {
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// A tap-hold key is pressed and considered by QMK as "held".
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const uint16_t timeout = achordion_timeout(keycode);
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if (timeout > 0) {
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achordion_state = STATE_UNSETTLED;
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// Save info about this key.
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tap_hold_keycode = keycode;
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tap_hold_record = *record;
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hold_timer = record->event.time + timeout;
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if (is_mt) { // Apply mods immediately if they are "eager."
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uint8_t mod = mod_config(QK_MOD_TAP_GET_MODS(tap_hold_keycode));
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if (achordion_eager_mod(mod)) {
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eager_mods = ((mod & 0x10) == 0) ? mod : (mod << 4);
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register_mods(eager_mods);
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}
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}
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dprintf("Achordion: Key 0x%04X pressed.%s\n", keycode,
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eager_mods ? " Set eager mods." : "");
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return false; // Skip default handling.
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}
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}
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#ifdef ACHORDION_STREAK
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streak_timer = (timer_read() + achordion_streak_timeout(keycode)) | 1;
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#endif
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return true; // Otherwise, continue with default handling.
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}
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if (keycode == tap_hold_keycode && !record->event.pressed) {
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// The active tap-hold key is being released.
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if (achordion_state == STATE_HOLDING) {
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dprintln("Achordion: Key released. Plumbing hold release.");
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tap_hold_record.event.pressed = false;
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// Plumb hold release event.
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recursively_process_record(&tap_hold_record, STATE_RELEASED);
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} else if (!pressed_another_key_before_release) {
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// No other key was pressed between the press and release of the tap-hold
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// key, simulate a hold and then a release without waiting for Achordion
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// timeout to end.
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dprintln("Achordion: Key released. Simulating hold and release.");
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settle_as_hold();
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tap_hold_record.event.pressed = false;
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// Plumb hold release event.
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recursively_process_record(&tap_hold_record, STATE_RELEASED);
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} else {
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dprintf("Achordion: Key released.%s\n",
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eager_mods ? " Clearing eager mods." : "");
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if (is_mt) {
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clear_eager_mods();
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}
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}
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achordion_state = STATE_RELEASED;
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// The tap-hold key is released, clear the related keycode and the flag.
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tap_hold_keycode = KC_NO;
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pressed_another_key_before_release = false;
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return false;
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}
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if (achordion_state == STATE_UNSETTLED && record->event.pressed) {
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#ifdef ACHORDION_STREAK
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const bool is_streak = (streak_timer != 0);
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streak_timer = (timer_read() + achordion_streak_timeout(keycode)) | 1;
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#endif
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// Press event occurred on a key other than the active tap-hold key.
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// If the other key is *also* a tap-hold key and considered by QMK to be
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// held, then we settle the active key as held. This way, things like
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// chording multiple home row modifiers will work, but let's our logic
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// consider simply a single tap-hold key as "active" at a time.
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//
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// Otherwise, we call `achordion_chord()` to determine whether to settle the
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// tap-hold key as tapped vs. held. We implement the tap or hold by plumbing
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// events back into the handling pipeline so that QMK features and other
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// user code can see them. This is done by calling `process_record()`, which
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// in turn calls most handlers including `process_record_user()`.
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if (!is_streak && (!is_key_event || (is_tap_hold && record->tap.count == 0) ||
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achordion_chord(tap_hold_keycode, &tap_hold_record, keycode, record))) {
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dprintln("Achordion: Plumbing hold press.");
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settle_as_hold();
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} else {
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clear_eager_mods(); // Clear in case eager mods were set.
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dprintln("Achordion: Plumbing tap press.");
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tap_hold_record.tap.count = 1; // Revise event as a tap.
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tap_hold_record.tap.interrupted = true;
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// Plumb tap press event.
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recursively_process_record(&tap_hold_record, STATE_TAPPING);
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send_keyboard_report();
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#if TAP_CODE_DELAY > 0
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wait_ms(TAP_CODE_DELAY);
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#endif // TAP_CODE_DELAY > 0
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dprintln("Achordion: Plumbing tap release.");
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tap_hold_record.event.pressed = false;
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// Plumb tap release event.
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recursively_process_record(&tap_hold_record, STATE_TAPPING);
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}
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recursively_process_record(record, achordion_state); // Re-process event.
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return false; // Block the original event.
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}
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#ifdef ACHORDION_STREAK
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// update idle timer on regular keys event
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streak_timer = (timer_read() + achordion_streak_timeout(keycode)) | 1;
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#endif
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return true;
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}
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void achordion_task(void) {
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if (achordion_state == STATE_UNSETTLED &&
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timer_expired(timer_read(), hold_timer)) {
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dprintln("Achordion: Timeout. Plumbing hold press.");
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settle_as_hold(); // Timeout expired, settle the key as held.
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}
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#ifdef ACHORDION_STREAK
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if (streak_timer && timer_expired(timer_read(), streak_timer)) {
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streak_timer = 0; // Expired.
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}
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#endif
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}
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// Returns true if `pos` on the left hand of the keyboard, false if right.
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static bool on_left_hand(keypos_t pos) {
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#ifdef SPLIT_KEYBOARD
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return pos.row < MATRIX_ROWS / 2;
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#else
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return (MATRIX_COLS > MATRIX_ROWS) ? pos.col < MATRIX_COLS / 2
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: pos.row < MATRIX_ROWS / 2;
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#endif
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}
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bool achordion_opposite_hands(const keyrecord_t* tap_hold_record,
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const keyrecord_t* other_record) {
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return on_left_hand(tap_hold_record->event.key) !=
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on_left_hand(other_record->event.key);
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}
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// By default, use the BILATERAL_COMBINATIONS rule to consider the tap-hold key
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// "held" only when it and the other key are on opposite hands.
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__attribute__((weak)) bool achordion_chord(uint16_t tap_hold_keycode,
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keyrecord_t* tap_hold_record,
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uint16_t other_keycode,
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keyrecord_t* other_record) {
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return achordion_opposite_hands(tap_hold_record, other_record);
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}
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// By default, the timeout is 1000 ms for all keys.
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__attribute__((weak)) uint16_t achordion_timeout(uint16_t tap_hold_keycode) {
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return 1000;
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}
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// By default, Shift and Ctrl mods are eager, and Alt and GUI are not.
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__attribute__((weak)) bool achordion_eager_mod(uint8_t mod) {
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return (mod & (MOD_LALT | MOD_LGUI)) == 0;
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}
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#ifdef ACHORDION_STREAK
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__attribute__((weak)) uint16_t achordion_streak_timeout(uint16_t tap_hold_keycode) {
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return 100; // Default of 100 ms.
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}
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#endif
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#endif // version check
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