This commit is contained in:
♥ Minnie ♥ 2024-03-14 23:25:39 +08:00
parent 4b26a80c8c
commit 9310304efb
15 changed files with 956 additions and 343 deletions

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@ -1,9 +1,8 @@
// Dictionary management
// name result chord keys
COMB(NE_ESC, KC_ESC, KC_N, KC_E)
SUBS(YP_HOME, "~/", KC_Y, KC_P)
SUBS(FO_UPDIR, "../", KC_F, KC_O)
/* vim: set filetype=c : */
// name result chord keys
COMB(NE_ESC, KC_ESC, RSFT_T(KC_N), RGUI_T(KC_E))
COMB(ST_TAB, KC_TAB, LGUI_T(KC_S), LSFT_T(KC_T))
COMB(TN_CAP, CW_TOGG, LSFT_T(KC_T), RSFT_T(KC_N))
/* vim: set filetype=c: */

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@ -12,26 +12,11 @@
// Enable QK_MAKE keycode
#define ENABLE_COMPILE_KEYCODE
// Tap-Hold Configuration Options
#define TAPPING_TERM 200
// One Shot Keys
#define ONESHOT_TAP_TOGGLE 3
#define ONESHOT_TIMEOUT 2000
// Auto Shift
#define AUTO_SHIFT_TIMEOUT 175
// Caps Word
#define BOTH_SHIFTS_TURNS_ON_CAPS_WORD
#define CAPS_WORD_IDLE_TIMEOUT 2000
// Combos
#define COMBO_TERM 50
// Leader key
#define LEADER_TIMEOUT 500
#define LEADER_PER_KEY_TIMING
// Tap-Hold configuration for home row mods.
#define TAPPING_TERM 175 // time window in which you need to release the key in order to register a tap
#define PERMISSIVE_HOLD // activates the modifier when another key is pressed and released while the mod-tap is held, regardless of the tapping term
#define QUICK_TAP_TERM 0 // disable the auto-repeat feature entirely
#define ACHORDION_STREAK // disables hold behaviors when in a typing streak
// RGB
#ifdef RGBLIGHT_ENABLE

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// Copyright 2022-2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file achordion.c
* @brief Achordion implementation
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/achordion>
*/
#include "achordion.h"
#if !defined(IS_QK_MOD_TAP)
// Attempt to detect out-of-date QMK installation, which would fail with
// implicit-function-declaration errors in the code below.
#error "achordion: QMK version is too old to build. Please update QMK."
#else
// Copy of the `record` and `keycode` args for the current active tap-hold key.
static keyrecord_t tap_hold_record;
static uint16_t tap_hold_keycode = KC_NO;
// Timeout timer. When it expires, the key is considered held.
static uint16_t hold_timer = 0;
// Eagerly applied mods, if any.
static uint8_t eager_mods = 0;
// Flag to determine whether another key is pressed within the timeout.
static bool pressed_another_key_before_release = false;
#ifdef ACHORDION_STREAK
// Timer for typing streak
static uint16_t streak_timer = 0;
#else
// When disabled, is_streak is never true
#define is_streak false
#endif
// Achordion's current state.
enum {
// A tap-hold key is pressed, but hasn't yet been settled as tapped or held.
STATE_UNSETTLED,
// Achordion is inactive.
STATE_RELEASED,
// Active tap-hold key has been settled as tapped.
STATE_TAPPING,
// Active tap-hold key has been settled as held.
STATE_HOLDING,
// This state is set while calling `process_record()`, which will recursively
// call `process_achordion()`. This state is checked so that we don't process
// events generated by Achordion and potentially create an infinite loop.
STATE_RECURSING,
};
static uint8_t achordion_state = STATE_RELEASED;
// Calls `process_record()` with state set to RECURSING.
static void recursively_process_record(keyrecord_t* record, uint8_t state) {
achordion_state = STATE_RECURSING;
process_record(record);
achordion_state = state;
}
// Clears eagerly-applied mods.
static void clear_eager_mods(void) {
unregister_mods(eager_mods);
eager_mods = 0;
}
// Sends hold press event and settles the active tap-hold key as held.
static void settle_as_hold(void) {
clear_eager_mods();
// Create hold press event.
recursively_process_record(&tap_hold_record, STATE_HOLDING);
}
bool process_achordion(uint16_t keycode, keyrecord_t* record) {
// Don't process events that Achordion generated.
if (achordion_state == STATE_RECURSING) {
return true;
}
// If this is a keypress and if the key is different than the tap-hold key,
// this information is saved to a flag to be processed later when the tap-hold
// key is released.
if (!pressed_another_key_before_release && record->event.pressed &&
tap_hold_keycode != KC_NO && tap_hold_keycode != keycode) {
pressed_another_key_before_release = true;
}
// Determine whether the current event is for a mod-tap or layer-tap key.
const bool is_mt = IS_QK_MOD_TAP(keycode);
const bool is_tap_hold = is_mt || IS_QK_LAYER_TAP(keycode);
// Check that this is a normal key event, don't act on combos.
#ifdef IS_KEYEVENT
const bool is_key_event = IS_KEYEVENT(record->event);
#else
const bool is_key_event =
(record->event.key.row < 254 && record->event.key.col < 254);
#endif
if (achordion_state == STATE_RELEASED) {
if (is_tap_hold && record->tap.count == 0 && record->event.pressed &&
is_key_event) {
// A tap-hold key is pressed and considered by QMK as "held".
const uint16_t timeout = achordion_timeout(keycode);
if (timeout > 0) {
achordion_state = STATE_UNSETTLED;
// Save info about this key.
tap_hold_keycode = keycode;
tap_hold_record = *record;
hold_timer = record->event.time + timeout;
if (is_mt) { // Apply mods immediately if they are "eager."
uint8_t mod = mod_config(QK_MOD_TAP_GET_MODS(tap_hold_keycode));
if (achordion_eager_mod(mod)) {
eager_mods = ((mod & 0x10) == 0) ? mod : (mod << 4);
register_mods(eager_mods);
}
}
dprintf("Achordion: Key 0x%04X pressed.%s\n", keycode,
eager_mods ? " Set eager mods." : "");
return false; // Skip default handling.
}
}
#ifdef ACHORDION_STREAK
streak_timer = (timer_read() + achordion_streak_timeout(keycode)) | 1;
#endif
return true; // Otherwise, continue with default handling.
}
if (keycode == tap_hold_keycode && !record->event.pressed) {
// The active tap-hold key is being released.
if (achordion_state == STATE_HOLDING) {
dprintln("Achordion: Key released. Plumbing hold release.");
tap_hold_record.event.pressed = false;
// Plumb hold release event.
recursively_process_record(&tap_hold_record, STATE_RELEASED);
} else if (!pressed_another_key_before_release) {
// No other key was pressed between the press and release of the tap-hold
// key, simulate a hold and then a release without waiting for Achordion
// timeout to end.
dprintln("Achordion: Key released. Simulating hold and release.");
settle_as_hold();
tap_hold_record.event.pressed = false;
// Plumb hold release event.
recursively_process_record(&tap_hold_record, STATE_RELEASED);
} else {
dprintf("Achordion: Key released.%s\n",
eager_mods ? " Clearing eager mods." : "");
if (is_mt) {
clear_eager_mods();
}
}
achordion_state = STATE_RELEASED;
// The tap-hold key is released, clear the related keycode and the flag.
tap_hold_keycode = KC_NO;
pressed_another_key_before_release = false;
return false;
}
if (achordion_state == STATE_UNSETTLED && record->event.pressed) {
#ifdef ACHORDION_STREAK
const bool is_streak = (streak_timer != 0);
streak_timer = (timer_read() + achordion_streak_timeout(keycode)) | 1;
#endif
// Press event occurred on a key other than the active tap-hold key.
// If the other key is *also* a tap-hold key and considered by QMK to be
// held, then we settle the active key as held. This way, things like
// chording multiple home row modifiers will work, but let's our logic
// consider simply a single tap-hold key as "active" at a time.
//
// Otherwise, we call `achordion_chord()` to determine whether to settle the
// tap-hold key as tapped vs. held. We implement the tap or hold by plumbing
// events back into the handling pipeline so that QMK features and other
// user code can see them. This is done by calling `process_record()`, which
// in turn calls most handlers including `process_record_user()`.
if (!is_streak && (!is_key_event || (is_tap_hold && record->tap.count == 0) ||
achordion_chord(tap_hold_keycode, &tap_hold_record, keycode, record))) {
dprintln("Achordion: Plumbing hold press.");
settle_as_hold();
} else {
clear_eager_mods(); // Clear in case eager mods were set.
dprintln("Achordion: Plumbing tap press.");
tap_hold_record.tap.count = 1; // Revise event as a tap.
tap_hold_record.tap.interrupted = true;
// Plumb tap press event.
recursively_process_record(&tap_hold_record, STATE_TAPPING);
send_keyboard_report();
#if TAP_CODE_DELAY > 0
wait_ms(TAP_CODE_DELAY);
#endif // TAP_CODE_DELAY > 0
dprintln("Achordion: Plumbing tap release.");
tap_hold_record.event.pressed = false;
// Plumb tap release event.
recursively_process_record(&tap_hold_record, STATE_TAPPING);
}
recursively_process_record(record, achordion_state); // Re-process event.
return false; // Block the original event.
}
#ifdef ACHORDION_STREAK
// update idle timer on regular keys event
streak_timer = (timer_read() + achordion_streak_timeout(keycode)) | 1;
#endif
return true;
}
void achordion_task(void) {
if (achordion_state == STATE_UNSETTLED &&
timer_expired(timer_read(), hold_timer)) {
dprintln("Achordion: Timeout. Plumbing hold press.");
settle_as_hold(); // Timeout expired, settle the key as held.
}
#ifdef ACHORDION_STREAK
if (streak_timer && timer_expired(timer_read(), streak_timer)) {
streak_timer = 0; // Expired.
}
#endif
}
// Returns true if `pos` on the left hand of the keyboard, false if right.
static bool on_left_hand(keypos_t pos) {
#ifdef SPLIT_KEYBOARD
return pos.row < MATRIX_ROWS / 2;
#else
return (MATRIX_COLS > MATRIX_ROWS) ? pos.col < MATRIX_COLS / 2
: pos.row < MATRIX_ROWS / 2;
#endif
}
bool achordion_opposite_hands(const keyrecord_t* tap_hold_record,
const keyrecord_t* other_record) {
return on_left_hand(tap_hold_record->event.key) !=
on_left_hand(other_record->event.key);
}
// By default, use the BILATERAL_COMBINATIONS rule to consider the tap-hold key
// "held" only when it and the other key are on opposite hands.
__attribute__((weak)) bool achordion_chord(uint16_t tap_hold_keycode,
keyrecord_t* tap_hold_record,
uint16_t other_keycode,
keyrecord_t* other_record) {
return achordion_opposite_hands(tap_hold_record, other_record);
}
// By default, the timeout is 1000 ms for all keys.
__attribute__((weak)) uint16_t achordion_timeout(uint16_t tap_hold_keycode) {
return 1000;
}
// By default, Shift and Ctrl mods are eager, and Alt and GUI are not.
__attribute__((weak)) bool achordion_eager_mod(uint8_t mod) {
return (mod & (MOD_LALT | MOD_LGUI)) == 0;
}
#ifdef ACHORDION_STREAK
__attribute__((weak)) uint16_t achordion_streak_timeout(uint16_t tap_hold_keycode) {
return 100; // Default of 100 ms.
}
#endif
#endif // version check

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// Copyright 2022-2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file achordion.h
* @brief Achordion: Customizing the tap-hold decision.
*
* Overview
* --------
*
* This library customizes when tap-hold keys are considered held vs. tapped
* based on the next pressed key, like Manna Harbour's Bilateral Combinations or
* ZMK's positional hold. The library works on top of QMK's existing tap-hold
* implementation. You define mod-tap and layer-tap keys as usual and use
* Achordion to fine-tune the behavior.
*
* When QMK settles a tap-hold key as held, Achordion intercepts the event.
* Achordion then revises the event as a tap or passes it along as a hold:
*
* * Chord condition: On the next key press, a customizable `achordion_chord()`
* function is called, which takes the tap-hold key and the next key pressed
* as args. When the function returns true, the tap-hold key is settled as
* held, and otherwise as tapped.
*
* * Timeout: If no other key press occurs within a timeout, the tap-hold key
* is settled as held. This is customizable with `achordion_timeout()`.
*
* Achordion only changes the behavior when QMK considered the key held. It
* changes some would-be holds to taps, but no taps to holds.
*
* @note Some QMK features handle events before the point where Achordion can
* intercept them, particularly: Combos, Key Lock, and Dynamic Macros. It's
* still possible to use these features and Achordion in your keymap, but beware
* they might behave poorly when used simultaneously with tap-hold keys.
*
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/achordion>
*/
#pragma once
#include "quantum.h"
/**
* Suppress tap-hold mods within a *typing streak* by defining
* ACHORDION_STREAK. This can help preventing accidental mod
* activation when performing a fast tapping sequence.
* This is inspired by https://sunaku.github.io/home-row-mods.html#typing-streaks
*
* Enable with:
*
* #define ACHORDION_STREAK
*
* Adjust the maximum time between key events before modifiers can be enabled
* by defining the following callback in your keymap.c:
*
* uint16_t achordion_streak_timeout(uint16_t tap_hold_keycode) {
* return 100; // Default of 100 ms.
* }
*/
#ifdef ACHORDION_STREAK
uint16_t achordion_streak_timeout(uint16_t tap_hold_keycode);
#endif
#ifdef __cplusplus
extern "C" {
#endif
/**
* Handler function for Achordion.
*
* Call this function from `process_record_user()` as
*
* #include "features/achordion.h"
*
* bool process_record_user(uint16_t keycode, keyrecord_t* record) {
* if (!process_achordion(keycode, record)) { return false; }
* // Your macros...
* return true;
* }
*/
bool process_achordion(uint16_t keycode, keyrecord_t* record);
/**
* Matrix task function for Achordion.
*
* Call this function from `matrix_scan_user()` as
*
* void matrix_scan_user(void) {
* achordion_task();
* }
*/
void achordion_task(void);
/**
* Optional callback to customize which key chords are considered "held".
*
* In your keymap.c, define the callback
*
* bool achordion_chord(uint16_t tap_hold_keycode,
* keyrecord_t* tap_hold_record,
* uint16_t other_keycode,
* keyrecord_t* other_record) {
* // Conditions...
* }
*
* This callback is called if while `tap_hold_keycode` is pressed,
* `other_keycode` is pressed. Return true if the tap-hold key should be
* considered held, or false to consider it tapped.
*
* @param tap_hold_keycode Keycode of the tap-hold key.
* @param tap_hold_record keyrecord_t from the tap-hold press event.
* @param other_keycode Keycode of the other key.
* @param other_record keyrecord_t from the other key's press event.
* @return True if the tap-hold key should be considered held.
*/
bool achordion_chord(uint16_t tap_hold_keycode, keyrecord_t* tap_hold_record,
uint16_t other_keycode, keyrecord_t* other_record);
/**
* Optional callback to define a timeout duration per keycode.
*
* In your keymap.c, define the callback
*
* uint16_t achordion_timeout(uint16_t tap_hold_keycode) {
* // ...
* }
*
* The callback determines Achordion's timeout duration for `tap_hold_keycode`
* in units of milliseconds. The timeout be in the range 0 to 32767 ms (upper
* bound is due to 16-bit timer limitations). Use a timeout of 0 to bypass
* Achordion.
*
* @param tap_hold_keycode Keycode of the tap-hold key.
* @return Timeout duration in milliseconds in the range 0 to 32767.
*/
uint16_t achordion_timeout(uint16_t tap_hold_keycode);
/**
* Optional callback defining which mods are "eagerly" applied.
*
* This callback defines which mods are "eagerly" applied while a mod-tap
* key is still being settled. This is helpful to reduce delay particularly when
* using mod-tap keys with an external mouse.
*
* Define this callback in your keymap.c. The default callback is eager for
* Shift and Ctrl, and not for Alt and GUI:
*
* bool achordion_eager_mod(uint8_t mod) {
* return (mod & (MOD_LALT | MOD_LGUI)) == 0;
* }
*
* @note `mod` should be compared with `MOD_` prefixed codes, not `KC_` codes,
* described at <https://docs.qmk.fm/#/mod_tap>.
*
* @param mod Modifier `MOD_` code.
* @return True if the modifier should be eagerly applied.
*/
bool achordion_eager_mod(uint8_t mod);
/**
* Returns true if the args come from keys on opposite hands.
*
* @param tap_hold_record keyrecord_t from the tap-hold key's event.
* @param other_record keyrecord_t from the other key's event.
* @return True if the keys are on opposite hands.
*/
bool achordion_opposite_hands(const keyrecord_t* tap_hold_record,
const keyrecord_t* other_record);
#ifdef __cplusplus
}
#endif

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// Copyright 2021-2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file select_word.c
* @brief Select word implementation
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/select-word>
*/
#include "select_word.h"
// Mac users, uncomment this line:
// #define MAC_HOTKEYS
// clang-format off
enum {
STATE_NONE, // No selection.
STATE_SELECTED, // Macro released with something selected.
STATE_WORD, // Macro held with word(s) selected.
STATE_FIRST_LINE, // Macro held with one line selected.
STATE_LINE // Macro held with multiple lines selected.
};
// clang-format on
static uint8_t state = STATE_NONE;
// Idle timeout timer to disable Select Word after a period of inactivity.
#if SELECT_WORD_TIMEOUT > 0
static uint16_t idle_timer = 0;
void select_word_task(void) {
if (state && timer_expired(timer_read(), idle_timer)) {
state = STATE_NONE;
}
}
#endif // SELECT_WORD_TIMEOUT > 0
bool process_select_word(uint16_t keycode, keyrecord_t* record,
uint16_t sel_keycode) {
if (keycode == KC_LSFT || keycode == KC_RSFT) {
return true;
}
#if SELECT_WORD_TIMEOUT > 0
idle_timer = record->event.time + SELECT_WORD_TIMEOUT;
#endif // SELECT_WORD_TIMEOUT > 0
if (keycode == sel_keycode && record->event.pressed) { // On key press.
const uint8_t mods = get_mods();
#ifndef NO_ACTION_ONESHOT
const bool shifted = (mods | get_oneshot_mods()) & MOD_MASK_SHIFT;
clear_oneshot_mods();
#else
const bool shifted = mods & MOD_MASK_SHIFT;
#endif // NO_ACTION_ONESHOT
if (!shifted) { // Select word.
#ifdef MAC_HOTKEYS
set_mods(MOD_BIT(KC_LALT)); // Hold Left Alt (Option).
#else
set_mods(MOD_BIT(KC_LCTL)); // Hold Left Ctrl.
#endif // MAC_HOTKEYS
if (state == STATE_NONE) {
// On first use, tap Ctrl+Right then Ctrl+Left (or with Alt on Mac) to
// ensure the cursor is positioned at the beginning of the word.
send_keyboard_report();
tap_code(KC_RGHT);
tap_code(KC_LEFT);
}
register_mods(MOD_BIT(KC_LSFT));
register_code(KC_RGHT);
state = STATE_WORD;
} else { // Select line.
if (state == STATE_NONE) {
#ifdef MAC_HOTKEYS
// Tap GUI (Command) + Left, then Shift + GUI + Right.
set_mods(MOD_BIT(KC_LGUI));
send_keyboard_report();
tap_code(KC_LEFT);
register_mods(MOD_BIT(KC_LSFT));
tap_code(KC_RGHT);
#else
// Tap Home, then Shift + End.
clear_mods();
send_keyboard_report();
tap_code(KC_HOME);
register_mods(MOD_BIT(KC_LSFT));
tap_code(KC_END);
#endif // MAC_HOTKEYS
set_mods(mods);
state = STATE_FIRST_LINE;
} else {
register_code(KC_DOWN);
state = STATE_LINE;
}
}
return false;
}
// `sel_keycode` was released, or another key was pressed.
switch (state) {
case STATE_WORD:
unregister_code(KC_RGHT);
#ifdef MAC_HOTKEYS
unregister_mods(MOD_BIT(KC_LSFT) | MOD_BIT(KC_LALT));
#else
unregister_mods(MOD_BIT(KC_LSFT) | MOD_BIT(KC_LCTL));
#endif // MAC_HOTKEYS
state = STATE_SELECTED;
break;
case STATE_FIRST_LINE:
state = STATE_SELECTED;
break;
case STATE_LINE:
unregister_code(KC_DOWN);
state = STATE_SELECTED;
break;
case STATE_SELECTED:
if (keycode == KC_ESC) {
tap_code(KC_RGHT);
state = STATE_NONE;
return false;
}
// Fallthrough intended.
default:
state = STATE_NONE;
}
return true;
}

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// Copyright 2021-2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file select_word.h
* @brief Select word/line macro.
*
* Overview
* --------
*
* Implements a button that selects the current word, assuming conventional text
* editor hotkeys. Pressing it again extends the selection to the following
* word. The effect is similar to word selection (W) in the Kakoune editor.
*
* Pressing the button with shift selects the current line, and pressing the
* button again extends the selection to the following line.
*
* @note Note for Mac users: Windows/Linux editing hotkeys are assumed by
* default. Uncomment the `#define MAC_HOTKEYS` line in select_word.c for Mac
* hotkeys. The Mac implementation is untested, let me know if it has problems.
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/select-word>
*/
#pragma once
#include "quantum.h"
#ifdef __cplusplus
extern "C" {
#endif
/** Handler function for select word. */
bool process_select_word(uint16_t keycode, keyrecord_t* record,
uint16_t sel_keycode);
/**
* @fn select_word_task(void)
* Matrix task function for Select Word.
*
* If using `SELECT_WORD_TIMEOUT`, call this function from your
* `matrix_scan_user()` function in keymap.c. (If no timeout is set, calling
* `select_word_task()` has no effect.)
*/
#if SELECT_WORD_TIMEOUT > 0
void select_word_task(void);
#else
static inline void select_word_task(void) {}
#endif // SELECT_WORD_TIMEOUT > 0
#ifdef __cplusplus
}
#endif

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*/
#include QMK_KEYBOARD_H
#include <stdio.h>
#include "config.h"
#include "features/sentence_case.h"
#include "process_record.h"
// Combo dictionary management
#include "g/keymap_combo.h"
#include "layers.h"
/* Keymaps */
// Awesome features created by getreuer
#include "features/sentence_case.h"
#include "features/achordion.h"
#include "features/select_word.h"
// https://github.com/getreuer/qmk-keymap/tree/main/features
// Our super useful layers, why we run qmk exclusively.
enum layers {
CANARY, // This layout is the result of collaboration between many of the top layout creators from the AKL community.
NAV, // Inspired by the colemak communities extend layer, Brings navigation and editing to the home position.
NUM, // Contains our numpad and function keys.
SYM, // Contains our symbols.
MOD, // Contains keyboard related modifications (and FKEYs :eyeroll:).
};
// Our custom keycodes
enum custom_keycodes {
SC_TOGG = SAFE_RANGE,
SELWORD,
};
// This keymap uses home row mods. In addition to mods, I have home row
// layer-tap keys for the SYM layer. The key arrangement is a variation on
// "CAGS-order" home row mods:
//
// Left hand Right hand
// +-------+-------+-------+-------+ +-------+-------+-------+-------+
// | Ctrl | Alt | Gui | Shift | | Shift | Gui | Alt | Ctrl |
// +-------+-------+-------+-------+ +-------+-------+-------+-------+
// | Sym | | Sym |
// +-------+ +-------+
// Left hand home row mods for CANARY layer.
#define HRM_C LCTL_T(KC_C)
#define HRM_R LALT_T(KC_R)
#define HRM_S LGUI_T(KC_S)
#define HRM_T LSFT_T(KC_T)
// Right hand home row mods for CANARY layer.
#define HRM_N RSFT_T(KC_N)
#define HRM_E RGUI_T(KC_E)
#define HRM_I RALT_T(KC_I)
#define HRM_A RCTL_T(KC_A)
// Bottom row home row mods for CANARY layer.
#define HRM_Q LT(SYM, KC_Q)
#define HRM_DOT LT(SYM, KC_DOT)
// Oneshot mods are available on our navigation and numbers layer.
// This allows easy chords with typical window manager and terminal
// bindings. Oneshot mods persist through layer changes.
// Left hand one shot keys.
#define OS_LCTL OSM(MOD_LCTL)
#define OS_LSFT OSM(MOD_LSFT)
#define OS_LALT OSM(MOD_LALT)
#define OS_LGUI OSM(MOD_LGUI)
// Right hand one shot keys.
#define OS_RCTL OSM(MOD_RCTL)
#define OS_RSFT OSM(MOD_RSFT)
#define OS_RALT OSM(MOD_RALT)
#define OS_RGUI OSM(MOD_RGUI)
// Dual role thumb keys allow us to save space on our keymap
// by having different functions in each the tap and hold slots.
#define SPC_NAV LT(NAV, KC_SPC)
#define ENT_NUM LT(NUM, KC_ENT)
// Shortcuts
#define CK_UNDO LCTL(KC_Z) // Undo
#define CK_CUT LCTL(KC_X) // Cut
#define CK_COPY LCTL(KC_C) // Copy
#define CK_PSTE LCTL(KC_V) // Paste
#define WZ_CMOD LCTL(LSFT(KC_X)) // Wezterm activate copy mode.
#define WZ_PSTE LCTL(LSFT(KC_V)) // Wezterm paste from clipboard.
//Keymaps
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[L_CANARY] = LAYOUT_split_3x6_3(
[CANARY] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
QK_LEAD, KC_W, KC_L, KC_Y, KC_P, KC_B, KC_Z, KC_F, KC_O, KC_U, KC_QUOT, DELWORD,
KC_ESC, KC_W, KC_L, KC_Y, KC_P, KC_B, KC_Z, KC_F, KC_O, KC_U, KC_QUOT, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
TABCTRL, KC_C, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_A, KC_SCLN,
KC_TAB, HRM_C, HRM_R, HRM_S, HRM_T, KC_G, KC_M, HRM_N, HRM_E, HRM_I, HRM_A, KC_SCLN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
OS_LSFT, KC_Q, KC_J, KC_V, KC_D, KC_K, KC_X, KC_H, KC_SLSH, KC_COMM, KC_DOT, OS_RSFT,
OS_LSFT, HRM_Q, KC_J, KC_V, KC_D, KC_K, KC_X, KC_H, KC_SLSH, KC_COMM, HRM_DOT, OS_RSFT,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
OS_LGUI, BAK_LWR, SPACEFN, ENT_SFT, DEL_RSE, OS_RALT
QK_REP, KC_BSPC, SPC_NAV, ENT_NUM, OS_RSFT, QK_AREP
//`--------------------------' `--------------------------'
),
[L_EXTEND] = LAYOUT_split_3x6_3(
[NAV] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_END, KC_DEL, _______,
XXXXXXX, XXXXXXX, KC_MPLY, KC_MPRV, KC_MNXT, KC_VOLU, KC_PGUP, KC_HOME, KC_UP, KC_END, KC_DEL, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, OS_LGUI, OS_LALT, OS_LSFT, OS_LCTL, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC, XXXXXXX,
XXXXXXX, OS_LCTL, OS_LALT, OS_LGUI, OS_LSFT, KC_VOLD, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN, XXXXXXX, KC_ENT, XXXXXXX,
XXXXXXX, CK_UNDO, CK_CUT, CK_COPY, CK_PSTE, XXXXXXX, XXXXXXX, WZ_CMOD, WZ_PSTE, XXXXXXX, KC_ENT, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, _______, KC_SPC, WZ_CMOD, WZ_PSTE
XXXXXXX, XXXXXXX, _______, _______, _______, XXXXXXX
//`--------------------------' `--------------------------'
),
[L_LOWER] = LAYOUT_split_3x6_3(
[NUM] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLSH, KC_7, KC_8, KC_9, KC_MINS, _______,
XXXXXXX, KC_DEL, KC_7, KC_8, KC_9, XXXXXXX, XXXXXXX, KC_PLUS, XXXXXXX, KC_MINS, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, OS_LGUI, OS_LALT, OS_LSFT, OS_LCTL, XXXXXXX, KC_ASTR, KC_4, KC_5, KC_6, KC_PLUS, XXXXXXX,
XXXXXXX, KC_BSPC, KC_4, KC_5, KC_6, XXXXXXX, XXXXXXX, OS_RSFT, OS_RGUI, OS_RALT, OS_RCTL, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_0, KC_1, KC_2, KC_3, _______, XXXXXXX,
XXXXXXX, KC_ENT, KC_1, KC_2, KC_3, XXXXXXX, XXXXXXX, KC_ASTR, XXXXXXX, KC_BSLS, KC_DOT, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, _______, _______, _______, _______, XXXXXXX
XXXXXXX, _______, KC_0, _______, XXXXXXX, XXXXXXX
//`--------------------------' `--------------------------'
),
[L_RAISE] = LAYOUT_split_3x6_3(
[SYM] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_GRV, XXXXXXX, KC_LABK, KC_DLR, KC_RABK, XXXXXXX, XXXXXXX, KC_LBRC, KC_UNDS, KC_RBRC, XXXXXXX, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
@ -69,39 +139,175 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, KC_COLN, KC_ASTR, KC_PLUS, XXXXXXX, XXXXXXX, KC_AMPR, KC_CIRC, KC_TILD, _______, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, _______, ALTREP2, _______, _______, XXXXXXX
XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX
//`--------------------------' `--------------------------'
),
[L_ADJUST] = LAYOUT_split_3x6_3(
[MOD] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
QK_BOOT, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, AS_TOGG, CM_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLEP,
QK_BOOT, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, CM_TOGG, AS_TOGG, XXXXXXX, XXXXXXX, KC_SLEP,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
QK_MAKE, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, AC_TOGG, SC_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, KC_WAKE,
QK_MAKE, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, SC_TOGG, AC_TOGG, XXXXXXX, XXXXXXX, KC_WAKE,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX
XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX
//`--------------------------' `--------------------------'
),
};
/* Layer Change */
// Layer change
layer_state_t layer_state_set_user(layer_state_t state) {
// Activate adjust layer
state = update_tri_layer_state(state, L_LOWER, L_RAISE, L_ADJUST);
// Activate MOD layer
state = update_tri_layer_state(state, NAV, NUM, MOD);
return state;
}
// Define the behaviour of our custom keycodes
bool process_record_user(uint16_t keycode, keyrecord_t* record) {
if (!process_sentence_case(keycode, record)) { return false; }
if (!process_achordion(keycode, record)) { return false; }
if (!process_select_word(keycode, record, SELWORD)) { return false; }
/* Post Init */
if (record->event.pressed) {
switch (keycode) {
case SC_TOGG: // Toggle sentence case on/off.
sentence_case_toggle();
return false;
}
}
void keyboard_post_init_user(void) {
// Disable optional features on reboot
autoshift_disable();
autocorrect_disable();
combo_disable();
sentence_case_off();
return true;
}
void matrix_scan_user(void) {
achordion_task();
}
#ifdef OLED_ENABLE
// Declare screen rotation for each half
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_keyboard_master()) {
return OLED_ROTATION_270;
} else {
return OLED_ROTATION_180;
}
return rotation;
}
// Setup the master screen
void oled_render_master(void) {
// Layer Status
switch (get_highest_layer(layer_state)) {
case CANARY:
oled_write(" BAS ", false);
break;
case NAV:
oled_write(" NAV ", false);
break;
case NUM:
oled_write(" NUM ", false);
break;
case SYM:
oled_write(" SYM ", false);
break;
case MOD:
oled_write(" MOD ", false);
break;
default:
oled_write(" UND ", false);
}
// Mod Status
uint8_t this_mod = get_mods();
uint8_t this_osm = get_oneshot_mods();
oled_write("-----", false);
if ((this_mod | this_osm) & MOD_MASK_GUI) {
oled_write("gui:*", false);
} else {
oled_write("gui:.", false);
}
if ((this_mod | this_osm) & MOD_MASK_ALT) {
oled_write("alt:*", false);
} else {
oled_write("alt:.", false);
}
if ((this_mod | this_osm) & MOD_MASK_SHIFT) {
oled_write("sft:*", false);
} else {
oled_write("sft:.", false);
}
if ((this_mod | this_osm) & MOD_MASK_CTRL) {
oled_write("ctl:*", false);
} else {
oled_write("ctl:.", false);
}
// Feature Status
oled_write("-----", false);
bool autoshift_enabled = get_autoshift_state();
if (autoshift_enabled) {
oled_write("as: *", false);
} else {
oled_write("as: .", false);
}
bool autocorrect_enabled = autocorrect_is_enabled();
if (autocorrect_enabled) {
oled_write("ac: *", false);
} else {
oled_write("ac: .", false);
}
bool combo_enabled = is_combo_enabled();
if (combo_enabled) {
oled_write("cm: *", false);
} else {
oled_write("cm: .", false);
}
bool sentence_case_enabled = is_sentence_case_on();
if (sentence_case_enabled) {
oled_write("sc: *", false);
} else {
oled_write("sc: .", false);
}
// WPM Status
char wpm_str[4];
sprintf(wpm_str, "%03d", get_current_wpm());
oled_set_cursor(1, 14);
oled_write_ln(wpm_str, false);
oled_write(" wpm", false);
}
// Corne keyboard logo
void oled_render_logo(void) {
static const char PROGMEM crkbd_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
0};
oled_write_P(crkbd_logo, false);
}
// Render our screens
bool oled_task_user(void) {
if (is_keyboard_master()) {
oled_render_master();
} else {
oled_render_logo();
}
return false;
}
#endif
/* vim: set foldmarker=#ifdef,#endif: */
/* vim: set foldmethod=marker: */

View file

@ -1,10 +0,0 @@
// Our super useful layers, why we run qmk exclusively.
enum layers {
L_CANARY, // This layout is the result of collaboration between many of the top layout creators from the AKL community.
L_LOWER, // OLKB naming convention, Contains our numpad and function keys.
L_RAISE, // OLKB naming convention, Contains our symbols.
L_ADJUST, // OLKB naming convention, Contains keyboard related settings.
L_EXTEND, // From the colemak community, Brings navigation and editing to the home position.
L_MACRO, // Extra extend functions, Brings mouse keys to the home position and contains our macros.
};

View file

@ -1,16 +0,0 @@
/* If youre a Vim user, you probably know what a Leader key is. */
#include "quantum.h"
void leader_end_user(void) {
/* Type some strings */
// (E)mail (O)utlook
if (leader_sequence_two_keys(KC_E, KC_O)) {
SEND_STRING("jasmine.wilson@outlook.com.au");
}
// (E)mail (P)roton
else if (leader_sequence_two_keys(KC_E, KC_P)) {
SEND_STRING("its.jassy@pm.me");
}
}

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@ -1,130 +0,0 @@
#include QMK_KEYBOARD_H
#include "features/sentence_case.h"
#include "layers.h"
#include <stdio.h>
// Declare screen rotation for each half
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_keyboard_master()) {
return OLED_ROTATION_270;
} else {
return OLED_ROTATION_180;
}
return rotation;
}
// Setup the master screen
void oled_render_master(void) {
// Layer Status
switch (get_highest_layer(layer_state)) {
case L_CANARY:
oled_write(" BAS ", false);
break;
case L_LOWER:
oled_write(" LWR ", false);
break;
case L_RAISE:
oled_write(" RSE ", false);
break;
case L_ADJUST:
oled_write(" ADJ ", false);
break;
case L_EXTEND:
oled_write(" EXT ", false);
break;
case L_MACRO:
oled_write(" MAC ", false);
break;
default:
oled_write(" UND ", false);
}
// Mod Status
uint8_t this_mod = get_mods();
uint8_t this_osm = get_oneshot_mods();
oled_write("-----", false);
if ((this_mod | this_osm) & MOD_MASK_GUI) {
oled_write("gui:*", false);
} else {
oled_write("gui:.", false);
}
if ((this_mod | this_osm) & MOD_MASK_ALT) {
oled_write("alt:*", false);
} else {
oled_write("alt:.", false);
}
if ((this_mod | this_osm) & MOD_MASK_SHIFT) {
oled_write("sft:*", false);
} else {
oled_write("sft:.", false);
}
if ((this_mod | this_osm) & MOD_MASK_CTRL) {
oled_write("ctl:*", false);
} else {
oled_write("ctl:.", false);
}
// Feature Status
oled_write("-----", false);
bool autoshift_enabled = get_autoshift_state();
if (autoshift_enabled) {
oled_write("as: *", false);
} else {
oled_write("as: .", false);
}
bool autocorrect_enabled = autocorrect_is_enabled();
if (autocorrect_enabled) {
oled_write("ac: *", false);
} else {
oled_write("ac: .", false);
}
bool combo_enabled = is_combo_enabled();
if (combo_enabled) {
oled_write("cm: *", false);
} else {
oled_write("cm: .", false);
}
bool sentence_case_enabled = is_sentence_case_on();
if (sentence_case_enabled) {
oled_write("sc: *", false);
} else {
oled_write("sc: .", false);
}
// WPM Status
char wpm_str[4];
sprintf(wpm_str, "%03d", get_current_wpm());
oled_set_cursor(1, 14);
oled_write_ln(wpm_str, false);
oled_write(" wpm", false);
}
// Corne keyboard logo
void oled_render_logo(void) {
static const char PROGMEM crkbd_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
0};
oled_write_P(crkbd_logo, false);
}
// Render our screens
bool oled_task_user(void) {
if (is_keyboard_master()) {
oled_render_master();
} else {
oled_render_logo();
}
return false;
}

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@ -1,47 +0,0 @@
#include "process_record.h"
#include "features/sentence_case.h"
// Use ALTREP2 and ALTREP3 in our layout...
bool remember_last_key_user(uint16_t keycode, keyrecord_t* record, uint8_t* remembered_mods) {
switch (keycode) {
case ALTREP2:
case ALTREP3:
return false; // ignore ALTREP keys.
}
return true; // other keys can be repeated.
}
static void process_altrep2(uint16_t keycode, uint8_t mods) {
switch (keycode) {
// Expand and centre cursor
case KC_LPRN: SEND_STRING(")"SS_TAP(X_LEFT)); break; // ()
case KC_LBRC: SEND_STRING("]"SS_TAP(X_LEFT)); break; // []
case KC_LCBR: SEND_STRING("}"SS_TAP(X_LEFT)); break; // {}
case KC_DQUO: SEND_STRING("\""); break; // ""
// Complete
case KC_LABK: SEND_STRING("-"); break; // <-
case KC_RABK: SEND_STRING(SS_TAP(X_LEFT)"-"SS_TAP(X_RIGHT)); break; // ->
case KC_DOT: SEND_STRING("|."); break; // .|.
case KC_PIPE: SEND_STRING("||"); break; // |||
case KC_COLN: SEND_STRING(":"); break; // ::
}
}
// Define the behaviour of our custom keycodes
bool process_record_user(uint16_t keycode, keyrecord_t* record) {
if (!process_sentence_case(keycode, record)) { return false; }
switch (keycode) {
case ALTREP2:
if (record->event.pressed) {
process_altrep2(get_last_keycode(), get_last_mods());
}
return false;
case SC_TOGG:
if (record->event.pressed) {
sentence_case_toggle();
}
return false; // Skip all further processing of this key
}
return true;
};

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@ -1,39 +0,0 @@
#pragma once
#include "quantum.h"
// Our custom keycodes
enum custom_keycodes {
// Additional, distinct "Alternate Repeat"-like keys.
ALTREP2 = SAFE_RANGE,
ALTREP3,
// Toggle Sentence case
SC_TOGG,
};
/* Dual role keys */
#define SPACEFN LT(L_EXTEND, KC_SPC)
// mod-tap
#define TABCTRL MT(MOD_LCTL, KC_TAB)
#define ENT_SFT MT(MOD_RSFT, KC_ENT)
// layer-tap
#define BAK_LWR LT(L_LOWER, KC_BSPC)
#define DEL_RSE LT(L_RAISE, KC_DEL)
// One shot keys
#define OS_LCTL OSM(MOD_LCTL)
#define OS_LSFT OSM(MOD_LSFT)
#define OS_LALT OSM(MOD_LALT)
#define OS_LGUI OSM(MOD_LGUI)
#define OS_RCTL OSM(MOD_RCTL)
#define OS_RSFT OSM(MOD_RSFT)
#define OS_RALT OSM(MOD_RALT)
#define OS_RGUI OSM(MOD_RGUI)
// Shortcuts
#define DELWORD LCTL(KC_W)
#define WZ_CMOD LCTL(LSFT(KC_X))
#define WZ_COPY LCTL(LSFT(KC_C))
#define WZ_PSTE LCTL(LSFT(KC_V))

View file

@ -10,22 +10,18 @@ AUTOCORRECT_ENABLE = yes
AUTO_SHIFT_ENABLE = yes
CAPS_WORD_ENABLE = yes
COMBO_ENABLE = yes
DYNAMIC_MACRO_ENABLE = yes
LEADER_ENABLE = yes
MOUSEKEY_ENABLE = yes
OLED_ENABLE = yes
REPEAT_KEY_ENABLE = yes
RGBLIGHT_ENABLE = yes
# Feature libraries
SRC += features/sentence_case.c
# Behaviour of our custom keycodes
SRC += process_record.c
SRC += features/achordion.c
SRC += features/select_word.c
# Oled display configuration
ifeq ($(OLED_ENABLE),yes)
SRC += ./oled.c
OLED_DRIVER = ssd1306
WPM_ENABLE = yes
endif
@ -35,7 +31,3 @@ ifeq ($(COMBO_ENABLE),yes)
VPATH += keyboards/gboards
endif
# Leader key dictionary
ifeq ($(LEADER_ENABLE),yes)
SRC += ./leader.c
endif

View file

@ -19,48 +19,40 @@
// clang-format off
enum layers {
MAC_BASE,
WIN_BASE,
_BASE,
_FN1,
_FN2,
_FN3
_EXT,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[MAC_BASE] = LAYOUT_ansi_61(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LOPT, KC_LCMD, KC_SPC, KC_RCMD, MO(_FN1), MO(_FN3), KC_RCTL),
[WIN_BASE] = LAYOUT_ansi_61(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN2), MO(_FN3), KC_RCTL),
[_BASE] = LAYOUT_ansi_61(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(_EXT), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN1), MO(_FN2), KC_RCTL),
[_FN1] = LAYOUT_ansi_61(
KC_GRV, KC_BRID, KC_BRIU, KC_NO, KC_NO, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, RGB_MOD,
RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, RGB_SAI, RGB_SPI, _______, _______, _______, _______, KC_INS, KC_PGUP, KC_HOME, _______,
_______, RGB_RMOD, RGB_VAD, RGB_HUD, RGB_SAD, RGB_SPD, _______, _______, KC_UP, KC_NO, KC_PGDN, KC_END, _______,
_______, _______, _______, _______, _______, _______, NK_TOGG, KC_LEFT, KC_DOWN, KC_RIGHT, KC_DEL, _______,
_______, _______, _______, _______, _______, _______, _______, _______),
[_FN2] = LAYOUT_ansi_61(
KC_GRV, KC_BRID, KC_BRIU, KC_NO, KC_NO, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, RGB_MOD,
RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, RGB_SAI, RGB_SPI, _______, _______, KC_APP, KC_SCRL, KC_INS, KC_PGUP, KC_HOME, _______,
_______, RGB_RMOD, RGB_VAD, RGB_HUD, RGB_SAD, RGB_SPD, _______, _______, KC_UP, KC_PSCR, KC_PGDN, KC_END, _______,
_______, _______, _______, _______, _______, _______, NK_TOGG, KC_LEFT, KC_DOWN, KC_RIGHT, KC_DEL, _______,
_______, _______, _______, _______, _______, _______, _______, _______),
[_FN3] = LAYOUT_ansi_61(
[_FN2] = LAYOUT_ansi_61(
KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, RGB_SAI, RGB_SPI, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_RMOD, RGB_VAD, RGB_HUD, RGB_SAD, RGB_SPD, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______),
[_EXT] = LAYOUT_ansi_61(
QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_SLEP,
_______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_UP, KC_END, KC_DEL, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC, _______, _______,
_______, _______, _______, _______, _______, _______, KC_PGUP, KC_PGDN, _______, KC_ENT, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______)
};
// clang-format on
// clang-format on