// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. /** * @file sentence_case.h * @brief Sentence case: automatically capitalize the first letter of sentences. * * This library automatically capitalizes the first letter of sentences, * reducing the need to explicitly use shift. To use it, you simply type as * usual but without shifting at the start of sentences. The feature detects * when new sentences begin and capitalizes automatically. * * Sentence Case matches patterns like * * "a. a" * "a. a" * "a? a" * "a!' 'a" * * but not * * "a... a" * "a.a. a" * * Additionally by default, abbreviations "vs." and "etc." are exceptionally * detected as not real sentence endings. You can use the callback * `sentence_case_check_ending()` to define other exceptions. * * @note One-shot keys must be enabled. * * For full documentation, see * */ #pragma once #include "quantum.h" #ifdef __cplusplus extern "C" { #endif // The size of the keycode buffer for `sentence_case_check_ending()`. It must be // at least as large as the longest pattern checked. If less than 2, buffering // is disabled and the callback is not called. #ifndef SENTENCE_CASE_BUFFER_SIZE #define SENTENCE_CASE_BUFFER_SIZE 8 #endif // SENTENCE_CASE_BUFFER_SIZE /** * Handler function for Sentence Case. * * Call this function from `process_record_user()` to implement Sentence Case. */ bool process_sentence_case(uint16_t keycode, keyrecord_t* record); /** * @fn sentence_case_task(void) * Matrix task function for Sentence Case. * * If using `SENTENCE_CASE_TIMEOUT`, call this function from your * `matrix_scan_user()` function in keymap.c. (If no timeout is set, calling * `sentence_case_task()` has no effect.) */ #if SENTENCE_CASE_TIMEOUT > 0 void sentence_case_task(void); #else static inline void sentence_case_task(void) {} #endif void sentence_case_on(void); /**< Enables Sentence Case. */ void sentence_case_off(void); /**< Disables Sentence Case. */ void sentence_case_toggle(void); /**< Toggles Sentence Case. */ bool is_sentence_case_on(void); /**< Gets whether currently enabled. */ void sentence_case_clear(void); /**< Clears Sentence Case to initial state. */ /** * Optional callback to indicate primed state. * * This callback gets called when Sentence Case changes to or from a "primed" * state, useful to indicate with an LED or otherwise that the next letter typed * will be capitalized. */ void sentence_case_primed(bool primed); /** * Optional callback to determine whether there is a real sentence ending. * * When a sentence-ending punctuation key is typed, this callback is called to * determine whether it is a real sentence ending, meaning the first letter of * the following word should be capitalized. For instance, abbreviations like * "vs." are usually not real sentence endings. The input argument is a buffer * of the last SENTENCE_CASE_BUFFER_SIZE keycodes. Returning true means it is a * real sentence ending; returning false means it is not. * * The default implementation checks for the abbreviations "vs." and "etc.": * * bool sentence_case_check_ending(const uint16_t* buffer) { * // Don't consider "vs." and "etc." to end the sentence. * if (SENTENCE_CASE_JUST_TYPED(KC_SPC, KC_V, KC_S, KC_DOT) || * SENTENCE_CASE_JUST_TYPED(KC_SPC, KC_E, KC_T, KC_C, KC_DOT)) { * return false; // Not a real sentence ending. * } * return true; // Real sentence ending; capitalize next letter. * } * * @note This callback is used only if `SENTENCE_CASE_BUFFER_SIZE >= 2`. * Otherwise it has no effect. * * @param buffer Buffer of the last `SENTENCE_CASE_BUFFER_SIZE` keycodes. * @return whether there is a real sentence ending. */ bool sentence_case_check_ending(const uint16_t* buffer); /** * Macro to be used in `sentence_case_check_ending()`. * * Returns true if a given pattern of keys was just typed by comparing with the * keycode buffer. This is useful for defining exceptions in * `sentence_case_check_ending()`. * * For example, `SENTENCE_CASE_JUST_TYPED(KC_SPC, KC_V, KC_S, KC_DOT)` returns * true if " vs." were the last four keys typed. * * @note The pattern must be no longer than `SENTENCE_CASE_BUFFER_SIZE`. */ #define SENTENCE_CASE_JUST_TYPED(...) \ ({ \ static const uint16_t PROGMEM pattern[] = {__VA_ARGS__}; \ sentence_case_just_typed_P(buffer, pattern, \ sizeof(pattern) / sizeof(uint16_t)); \ }) bool sentence_case_just_typed_P(const uint16_t* buffer, const uint16_t* pattern, int8_t pattern_len); /** * Optional callback defining which keys are letter, punctuation, etc. * * This callback may be useful if you type non-US letters or have customized the * shift behavior of the punctuation keys. The return value tells Sentence Case * how to interpret the key: * * 'a' Key is a letter, by default KC_A to KC_Z. If occurring at the start of * a sentence, Sentence Case applies shift to capitalize it. * * '.' Key is sentence-ending punctuation. Default: . ? ! * * '#' Key types a backspaceable character that isn't part of a word. * Default: - = [ ] ; ' ` , < > / digits backslash * * ' ' Key is a space. Default: KC_SPC * * '\'' Key is a quote or double quote character. Default: KC_QUOT. * * '\0' Sentence Case should ignore this key. * * If a hotkey or navigation key is pressed (or another key that performs an * action that backspace doesn't undo), then the callback should call * `sentence_case_clear()` to clear the state and then return '\0'. * * The default callback is: * * char sentence_case_press_user(uint16_t keycode, * keyrecord_t* record, * uint8_t mods) { * if ((mods & ~(MOD_MASK_SHIFT | MOD_BIT(KC_RALT))) == 0) { * const bool shifted = mods & MOD_MASK_SHIFT; * switch (keycode) { * case KC_LCTL ... KC_RGUI: // Mod keys. * return '\0'; // These keys are ignored. * * case KC_A ... KC_Z: * return 'a'; // Letter key. * * case KC_DOT: // . is punctuation, Shift . is a symbol (>) * return !shifted ? '.' : '#'; * case KC_1: * case KC_SLSH: * return shifted ? '.' : '#'; * case KC_2 ... KC_0: // 2 3 4 5 6 7 8 9 0 * case KC_MINS ... KC_SCLN: // - = [ ] ; backslash * case KC_GRV: * case KC_COMM: * return '#'; // Symbol key. * * case KC_SPC: * return ' '; // Space key. * * case KC_QUOT: * return '\''; // Quote key. * } * } * * // Otherwise clear Sentence Case to initial state. * sentence_case_clear(); * return '\0'; * } * * To customize, copy the above function into your keymap and add/remove * keycodes to the above cases. * * @param keycode Current keycode. * @param record record_t for the current press event. * @param mods equal to `get_mods() | get_weak_mods() | get_oneshot_mods()` * @return char code 'a', '.', '#', ' ', or '\0' indicating how the key is to be * interpreted as described above. */ char sentence_case_press_user(uint16_t keycode, keyrecord_t* record, uint8_t mods); #ifdef __cplusplus } #endif