update oleds + luna pet
This commit is contained in:
parent
850f470dd9
commit
cfbf3da29e
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@ -29,6 +29,11 @@
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#define COMBO_TERM 50
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#define COMBO_ONLY_FROM_LAYER 0
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// Data Sync
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#define SPLIT_LAYER_STATE_ENABLE
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#define SPLIT_MODS_ENABLE
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#define SPLIT_WPM_ENABLE
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// RGB
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#ifdef RGBLIGHT_ENABLE
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#define RGBLIGHT_SLEEP
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@ -1,25 +1,195 @@
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#include QMK_KEYBOARD_H
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#include <stdio.h>
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#include "features/sentence_case.h"
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#include "layers.h"
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#include "oled.h"
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#include <stdio.h>
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/* KEYBOARD PET START */
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static void render_luna(int LUNA_X, int LUNA_Y) {
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/* Sit */
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static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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/* 'sit2', 32x22px */
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
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/* Walk */
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static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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/* 'walk2', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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}};
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/* Run */
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static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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/* 'run2', 32x22px */
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{
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0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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}};
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/* Bark */
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static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
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{
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0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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/* 'bark2', 32x22px */
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{
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0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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}};
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/* Sneak */
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static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
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},
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/* 'sneak2', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
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}};
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/* animation */
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void animate_luna(void) {
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/* jump */
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if (isJumping || !showedJump) {
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/* clear */
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oled_set_cursor(LUNA_X, LUNA_Y + 2);
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oled_write(" ", false);
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oled_set_cursor(LUNA_X, LUNA_Y - 1);
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showedJump = true;
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} else {
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/* clear */
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oled_set_cursor(LUNA_X, LUNA_Y - 1);
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oled_write(" ", false);
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oled_set_cursor(LUNA_X, LUNA_Y);
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}
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/* switch frame */
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current_frame = (current_frame + 1) % 2;
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/* current status */
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if (led_usb_state.caps_lock | is_caps_word_on()) {
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oled_write_raw_P(bark[current_frame], ANIM_SIZE);
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} else if (isSneaking) {
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oled_write_raw_P(sneak[current_frame], ANIM_SIZE);
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} else if (current_wpm <= MIN_WALK_SPEED) {
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oled_write_raw_P(sit[current_frame], ANIM_SIZE);
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} else if (current_wpm <= MIN_RUN_SPEED) {
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oled_write_raw_P(walk[current_frame], ANIM_SIZE);
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} else {
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oled_write_raw_P(run[current_frame], ANIM_SIZE);
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}
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}
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# if OLED_TIMEOUT > 0
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/* the animation prevents the normal timeout from occuring */
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if (last_input_activity_elapsed() > OLED_TIMEOUT && last_led_activity_elapsed() > OLED_TIMEOUT) {
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oled_off();
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return;
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} else {
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oled_on();
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}
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# endif
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/* animation timer */
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if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
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anim_timer = timer_read32();
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animate_luna();
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}
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}
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/* KEYBOARD PET END */
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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if (is_keyboard_master()) {
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return OLED_ROTATION_270;
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} else {
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return OLED_ROTATION_180;
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return OLED_ROTATION_270;
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}
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return rotation;
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}
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void oled_render_master(void) {
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// Layer Status
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switch (get_highest_layer(layer_state)) {
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// Default layer
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switch (get_highest_layer(default_layer_state)) {
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case L_QWERTY:
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oled_write("QWRTY", false);
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break;
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case L_CANARY:
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oled_write("CANRY", false);
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break;
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default:
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oled_write("UNDEF", false);
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}
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// Feature Status
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oled_write("-----", false);
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bool autoshift_enabled = get_autoshift_state();
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if (autoshift_enabled) {
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oled_write("as: *", false);
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} else {
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oled_write("as: .", false);
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}
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bool autocorrect_enabled = autocorrect_is_enabled();
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if (autocorrect_enabled) {
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oled_write("ac: *", false);
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} else {
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oled_write("ac: .", false);
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}
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bool combo_enabled = is_combo_enabled();
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if (combo_enabled) {
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oled_write("cm: *", false);
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} else {
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oled_write("cm: .", false);
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}
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bool sentence_case_enabled = is_sentence_case_on();
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if (sentence_case_enabled) {
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oled_write("sc: *", false);
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} else {
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oled_write("sc: .", false);
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}
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bool caps_word_enabled = is_caps_word_on();
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if (caps_word_enabled) {
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oled_write("cw: *", false);
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} else {
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oled_write("cw: .", false);
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}
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// Render Pet
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render_luna(0, 13);
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}
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void oled_render_slave(void) {
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// Layer Status
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switch (get_highest_layer(layer_state)) {
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case L_QWERTY:
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case L_CANARY:
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oled_write("DEFLT", false);
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break;
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case L_LOWER:
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oled_write("LOWER", false);
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break;
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@ -32,8 +202,12 @@ void oled_render_master(void) {
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case L_EXTEND:
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oled_write("EXTND", false);
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break;
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case L_GAMING:
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case L_GAMEFN:
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oled_write("GAMES", false);
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break;
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default:
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oled_write_ln(" UND", false);
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oled_write("UNDEF", false);
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}
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// Mod Status
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@ -66,56 +240,18 @@ void oled_render_master(void) {
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oled_write("ctl:.", false);
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}
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// Feature Status
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oled_write("-----", false);
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bool is_autoshift_enabled = get_autoshift_state();
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if (is_autoshift_enabled) {
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oled_write("as: *", false);
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} else {
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oled_write("as: .", false);
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}
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bool is_autocorrect_enabled = autocorrect_is_enabled();
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if (is_autocorrect_enabled) {
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oled_write("ac: *", false);
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} else {
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oled_write("ac: .", false);
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}
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if (is_combo_enabled()) {
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oled_write("cm: *", false);
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} else {
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oled_write("cm: .", false);
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}
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// Caps Word
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oled_write("-----", false);
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if (is_caps_word_on()) {
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oled_write("cap:*", false);
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} else {
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oled_write("cap:.", false);
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}
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// WPM Status
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char wpm_str [4];
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char wpm_str[4];
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sprintf(wpm_str, "%03d", get_current_wpm());
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oled_set_cursor(1, 14);
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oled_write_ln(wpm_str, false);
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oled_write(" wpm", false);
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}
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void oled_render_slave(void) {
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static const char PROGMEM crkbd_logo[] = {
|
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0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
|
||||
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
|
||||
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
|
||||
0};
|
||||
oled_write_P(crkbd_logo, false);
|
||||
}
|
||||
|
||||
bool oled_task_user(void) {
|
||||
current_wpm = get_current_wpm();
|
||||
led_usb_state = host_keyboard_led_state();
|
||||
|
||||
if (is_keyboard_master()) {
|
||||
oled_render_master();
|
||||
} else {
|
||||
|
@ -123,4 +259,3 @@ bool oled_task_user(void) {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
25
keyboards/crkbd/keymaps/sajenim/oled.h
Normal file
25
keyboards/crkbd/keymaps/sajenim/oled.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
/* KEYBOARD PET START */
|
||||
|
||||
/* settings */
|
||||
#define MIN_WALK_SPEED 10
|
||||
#define MIN_RUN_SPEED 40
|
||||
|
||||
/* advanced settings */
|
||||
#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
|
||||
#define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
|
||||
|
||||
/* timers */
|
||||
uint32_t anim_timer;
|
||||
|
||||
/* current frame */
|
||||
uint8_t current_frame;
|
||||
|
||||
/* status variables */
|
||||
int current_wpm;
|
||||
led_t led_usb_state;
|
||||
|
||||
bool isSneaking;
|
||||
bool isJumping;
|
||||
bool showedJump;
|
||||
|
||||
/* KEYBOARD PET END */
|
|
@ -1,5 +1,6 @@
|
|||
#include "process_record.h"
|
||||
#include "layers.h"
|
||||
#include "oled.h"
|
||||
#include "features/layer_lock.h"
|
||||
#include "features/sentence_case.h"
|
||||
|
||||
|
@ -35,14 +36,34 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||
return false;
|
||||
|
||||
case BSPC_DW:
|
||||
if (record->tap.count && record ->event.pressed) {
|
||||
if (record->tap.count && record->event.pressed) {
|
||||
tap_code(KC_BSPC);
|
||||
} else if (record->event.pressed) {
|
||||
tap_code16(C(KC_W));
|
||||
}
|
||||
return false;
|
||||
|
||||
/* KEYBOARD PET STATUS START */
|
||||
case TABCTRL:
|
||||
case KC_LCTL:
|
||||
case KC_RCTL:
|
||||
if (record->event.pressed) {
|
||||
isSneaking = true;
|
||||
} else {
|
||||
isSneaking = false;
|
||||
}
|
||||
break;
|
||||
|
||||
case SPC_EXT:
|
||||
case KC_SPC:
|
||||
if (record->tap.count && record->event.pressed) {
|
||||
isJumping = true;
|
||||
showedJump = false;
|
||||
} else {
|
||||
isJumping = false;
|
||||
}
|
||||
break;
|
||||
/* KEYBOARD PET STATUS END */
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue