update: crkbd

* refactor codebase
* remove layer_lock.h
* remove select_word.h
* remove sentence_case.h
* remove mod layer
* remove magic briefs
* optimise thumbkeys
This commit is contained in:
♥ Minnie ♥ 2024-08-09 22:37:18 +08:00
parent aa206ced07
commit 9cb816b6a2
Signed by: jasmine
GPG key ID: 8563E358D4E8040E
10 changed files with 110 additions and 1405 deletions

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@ -1,18 +1,11 @@
// clang-format off
// name result chord keys
// name result 1st chord key 2nd chord key
COMB(NE_ESC, KC_ESC, RCTL_T(KC_N), RSFT_T(KC_E))
COMB(SE_CAP, CW_TOGG, LSFT_T(KC_S), RSFT_T(KC_E))
COMB(THUMB_SLEEP, KC_SLEP, LT(NAV, KC_SPC), LSFT_T(KC_ENT))
COMB(FN_MAGIC, QK_AREP, KC_F, RCTL_T(KC_N))
// substitutions
SUBS(YP_HOME, "~/", KC_Y, KC_P)
SUBS(FO_UPDIR, "../", KC_F, KC_O)
// toggle layers
TOGG(ST_MOD, MOD, LSFT_T(KC_S), LCTL_T(KC_T))
TOGG(TP_NUM, NUM, LCTL_T(KC_T), KC_P)
SUBS(YP_HOME, "~/", KC_Y, KC_P)
SUBS(FO_UPDIR, "../", KC_F, KC_O)
/* vim: set filetype=c: */

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@ -1,51 +1,24 @@
#pragma once
// By default, the firmware does not know which side is which; it needs some
// help to determine that.
// By default, the firmware does not know which side is which.
#define MASTER_LEFT
// Alternate way in QMK to enter the embedded mass storage UF2 boot-loader of
// the RP2040.
// Alternate way in QMK to enter the embedded mass storage UF2 boot-loader.
#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET
#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_TIMEOUT 200U
#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"
// Enable QK_MAKE keycode
#define ENABLE_COMPILE_KEYCODE
// Tap-Hold configuration for home row mods.
#define TAPPING_TERM \
175 // time window in which you need to release the key in order to register a
// tap
#define PERMISSIVE_HOLD // activates the modifier when another key is pressed
// and released while the mod-tap is held, regardless of
// the tapping term
#define QUICK_TAP_TERM 0 // disable the auto-repeat feature entirely
#define ACHORDION_STREAK // disables hold behaviors when in a typing streak
#define TAPPING_TERM 175
#define PERMISSIVE_HOLD
#define QUICK_TAP_TERM 0
#define ACHORDION_STREAK
// Timeouts
#define ONESHOT_TIMEOUT 3000
#define ONESHOT_TIMEOUT 3000
#define CAPS_WORD_IDlE_TIMEOUT 3000
// combos' keys are always checked from layer 0
// Combo keys are always checked from layer 0.
#define COMBO_ONLY_FROM_LAYER 0
// RGB
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_SLEEP
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif
// Oled font to use.
#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"

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@ -1,147 +0,0 @@
// Copyright 2022-2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file layer_lock.c
* @brief Layer Lock implementation
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/layer-lock>
*/
#include "layer_lock.h"
// The current lock state. The kth bit is on if layer k is locked.
static layer_state_t locked_layers = 0;
// Layer Lock timer to disable layer lock after X seconds inactivity
#if LAYER_LOCK_IDLE_TIMEOUT > 0
static uint32_t layer_lock_timer = 0;
void layer_lock_task(void) {
if (locked_layers &&
timer_elapsed32(layer_lock_timer) > LAYER_LOCK_IDLE_TIMEOUT) {
layer_lock_all_off();
layer_lock_timer = timer_read32();
}
}
#endif // LAYER_LOCK_IDLE_TIMEOUT > 0
// Handles an event on an `MO` or `TT` layer switch key.
static bool handle_mo_or_tt(uint8_t layer, keyrecord_t* record) {
if (is_layer_locked(layer)) {
if (record->event.pressed) { // On press, unlock the layer.
layer_lock_invert(layer);
}
return false; // Skip default handling.
}
return true;
}
bool process_layer_lock(uint16_t keycode, keyrecord_t* record,
uint16_t lock_keycode) {
#if LAYER_LOCK_IDLE_TIMEOUT > 0
layer_lock_timer = timer_read32();
#endif // LAYER_LOCK_IDLE_TIMEOUT > 0
// The intention is that locked layers remain on. If something outside of
// this feature turned any locked layers off, unlock them.
if ((locked_layers & ~layer_state) != 0) {
layer_lock_set_user(locked_layers &= layer_state);
}
if (keycode == lock_keycode) {
if (record->event.pressed) { // The layer lock key was pressed.
layer_lock_invert(get_highest_layer(layer_state));
}
return false;
}
switch (keycode) {
case QK_MOMENTARY ... QK_MOMENTARY_MAX: // `MO(layer)` keys.
return handle_mo_or_tt(QK_MOMENTARY_GET_LAYER(keycode), record);
case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX: // `TT(layer)`.
return handle_mo_or_tt(QK_LAYER_TAP_TOGGLE_GET_LAYER(keycode), record);
case QK_LAYER_MOD ... QK_LAYER_MOD_MAX: { // `LM(layer, mod)`.
uint8_t layer = QK_LAYER_MOD_GET_LAYER(keycode);
if (is_layer_locked(layer)) {
if (record->event.pressed) { // On press, unlock the layer.
layer_lock_invert(layer);
} else { // On release, clear the mods.
clear_mods();
send_keyboard_report();
}
return false; // Skip default handling.
}
} break;
#ifndef NO_ACTION_TAPPING
case QK_LAYER_TAP ... QK_LAYER_TAP_MAX: // `LT(layer, key)` keys.
if (record->tap.count == 0 && !record->event.pressed &&
is_layer_locked(QK_LAYER_TAP_GET_LAYER(keycode))) {
// Release event on a held layer-tap key where the layer is locked.
return false; // Skip default handling so that layer stays on.
}
break;
#endif // NO_ACTION_TAPPING
}
return true;
}
bool is_layer_locked(uint8_t layer) {
return locked_layers & ((layer_state_t)1 << layer);
}
void layer_lock_invert(uint8_t layer) {
const layer_state_t mask = (layer_state_t)1 << layer;
if ((locked_layers & mask) == 0) { // Layer is being locked.
#ifndef NO_ACTION_ONESHOT
if (layer == get_oneshot_layer()) {
reset_oneshot_layer(); // Reset so that OSL doesn't turn layer off.
}
#endif // NO_ACTION_ONESHOT
layer_on(layer);
#if LAYER_LOCK_IDLE_TIMEOUT > 0
layer_lock_timer = timer_read32();
#endif // LAYER_LOCK_IDLE_TIMEOUT > 0
} else { // Layer is being unlocked.
layer_off(layer);
}
layer_lock_set_user(locked_layers ^= mask);
}
// Implement layer_lock_on/off by deferring to layer_lock_invert.
void layer_lock_on(uint8_t layer) {
if (!is_layer_locked(layer)) {
layer_lock_invert(layer);
}
}
void layer_lock_off(uint8_t layer) {
if (is_layer_locked(layer)) {
layer_lock_invert(layer);
}
}
void layer_lock_all_off(void) {
layer_and(~locked_layers);
locked_layers = 0;
layer_lock_set_user(locked_layers);
}
__attribute__((weak)) void layer_lock_set_user(layer_state_t locked_layers) {}

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@ -1,137 +0,0 @@
// Copyright 2022-2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file layer_lock.h
* @brief Layer Lock, a key to stay in the current layer.
*
* Overview
* --------
*
* Layers are often accessed by holding a button, e.g. with a momentary layer
* switch `MO(layer)` or layer tap `LT(layer, key)` key. But you may sometimes
* want to "lock" or "toggle" the layer so that it stays on without having to
* hold down a button. One way to do that is with a tap-toggle `TT` layer key,
* but here is an alternative.
*
* This library implements a "Layer Lock key". When tapped, it "locks" the
* highest layer to stay active, assuming the layer was activated by one of the
* following keys:
*
* * `MO(layer)` momentary layer switch
* * `LT(layer, key)` layer tap
* * `OSL(layer)` one-shot layer
* * `TT(layer)` layer tap toggle
* * `LM(layer, mod)` layer-mod key (the layer is locked, but not the mods)
*
* Tapping the Layer Lock key again unlocks and turns off the layer.
*
* @note When a layer is "locked", other layer keys such as `TO(layer)` or
* manually calling `layer_off(layer)` will override and unlock the layer.
*
* Configuration
* -------------
*
* Optionally, a timeout may be defined so that Layer Lock disables
* automatically if not keys are pressed for `LAYER_LOCK_IDLE_TIMEOUT`
* milliseconds. Define `LAYER_LOCK_IDLE_TIMEOUT` in your config.h, for instance
*
* #define LAYER_LOCK_IDLE_TIMEOUT 60000 // Turn off after 60 seconds.
*
* and call `layer_lock_task()` from your `matrix_scan_user()` in keymap.c:
*
* void matrix_scan_user(void) {
* layer_lock_task();
* // Other tasks...
* }
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/layer-lock>
*/
#pragma once
#include "quantum.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* Handler function for Layer Lock.
*
* In your keymap, define a custom keycode to use for Layer Lock. Then handle
* Layer Lock from your `process_record_user` function by calling
* `process_layer_lock`, passing your custom keycode for the `lock_keycode` arg:
*
* #include "features/layer_lock.h"
*
* bool process_record_user(uint16_t keycode, keyrecord_t* record) {
* if (!process_layer_lock(keycode, record, LLOCK)) { return false; }
* // Your macros ...
*
* return true;
* }
*/
bool process_layer_lock(uint16_t keycode, keyrecord_t* record,
uint16_t lock_keycode);
/** Returns true if `layer` is currently locked. */
bool is_layer_locked(uint8_t layer);
/** Locks and turns on `layer`. */
void layer_lock_on(uint8_t layer);
/** Unlocks and turns off `layer`. */
void layer_lock_off(uint8_t layer);
/** Unlocks and turns off all locked layers. */
void layer_lock_all_off(void);
/** Toggles whether `layer` is locked. */
void layer_lock_invert(uint8_t layer);
/**
* Optional callback that gets called when a layer is locked or unlocked.
*
* This is useful to represent the current lock state, e.g. by setting an LED or
* playing a sound. In your keymap, define
*
* void layer_lock_set_user(layer_state_t locked_layers) {
* // Do something like `set_led(is_layer_locked(NAV));`
* }
*
* @param locked_layers Bitfield in which the kth bit represents whether the
* kth layer is on.
*/
void layer_lock_set_user(layer_state_t locked_layers);
/**
* @fn layer_lock_task(void)
* Matrix task function for Layer Lock.
*
* If using `LAYER_LOCK_IDLE_TIMEOUT`, call this function from your
* `matrix_scan_user()` function in keymap.c. (If no timeout is set, calling
* `layer_lock_task()` has no effect.)
*/
#if LAYER_LOCK_IDLE_TIMEOUT > 0
void layer_lock_task(void);
#else
static inline void layer_lock_task(void) {}
#endif // LAYER_LOCK_IDLE_TIMEOUT > 0
#ifdef __cplusplus
}
#endif

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// Copyright 2021-2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file select_word.c
* @brief Select word implementation
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/select-word>
*/
#include "select_word.h"
// Mac users, uncomment this line:
// #define MAC_HOTKEYS
// clang-format off
enum {
STATE_NONE, // No selection.
STATE_SELECTED, // Macro released with something selected.
STATE_WORD, // Macro held with word(s) selected.
STATE_FIRST_LINE, // Macro held with one line selected.
STATE_LINE // Macro held with multiple lines selected.
};
// clang-format on
static uint8_t state = STATE_NONE;
// Idle timeout timer to disable Select Word after a period of inactivity.
#if SELECT_WORD_TIMEOUT > 0
static uint16_t idle_timer = 0;
void select_word_task(void) {
if (state && timer_expired(timer_read(), idle_timer)) {
state = STATE_NONE;
}
}
#endif // SELECT_WORD_TIMEOUT > 0
bool process_select_word(uint16_t keycode, keyrecord_t* record,
uint16_t sel_keycode) {
if (keycode == KC_LSFT || keycode == KC_RSFT) {
return true;
}
#if SELECT_WORD_TIMEOUT > 0
idle_timer = record->event.time + SELECT_WORD_TIMEOUT;
#endif // SELECT_WORD_TIMEOUT > 0
if (keycode == sel_keycode && record->event.pressed) { // On key press.
const uint8_t mods = get_mods();
#ifndef NO_ACTION_ONESHOT
const bool shifted = (mods | get_oneshot_mods()) & MOD_MASK_SHIFT;
clear_oneshot_mods();
#else
const bool shifted = mods & MOD_MASK_SHIFT;
#endif // NO_ACTION_ONESHOT
if (!shifted) { // Select word.
#ifdef MAC_HOTKEYS
set_mods(MOD_BIT(KC_LALT)); // Hold Left Alt (Option).
#else
set_mods(MOD_BIT(KC_LCTL)); // Hold Left Ctrl.
#endif // MAC_HOTKEYS
if (state == STATE_NONE) {
// On first use, tap Ctrl+Right then Ctrl+Left (or with Alt on Mac) to
// ensure the cursor is positioned at the beginning of the word.
send_keyboard_report();
tap_code(KC_RGHT);
tap_code(KC_LEFT);
}
register_mods(MOD_BIT(KC_LSFT));
register_code(KC_RGHT);
state = STATE_WORD;
} else { // Select line.
if (state == STATE_NONE) {
#ifdef MAC_HOTKEYS
// Tap GUI (Command) + Left, then Shift + GUI + Right.
set_mods(MOD_BIT(KC_LGUI));
send_keyboard_report();
tap_code(KC_LEFT);
register_mods(MOD_BIT(KC_LSFT));
tap_code(KC_RGHT);
#else
// Tap Home, then Shift + End.
clear_mods();
send_keyboard_report();
tap_code(KC_HOME);
register_mods(MOD_BIT(KC_LSFT));
tap_code(KC_END);
#endif // MAC_HOTKEYS
set_mods(mods);
state = STATE_FIRST_LINE;
} else {
register_code(KC_DOWN);
state = STATE_LINE;
}
}
return false;
}
// `sel_keycode` was released, or another key was pressed.
switch (state) {
case STATE_WORD:
unregister_code(KC_RGHT);
#ifdef MAC_HOTKEYS
unregister_mods(MOD_BIT(KC_LSFT) | MOD_BIT(KC_LALT));
#else
unregister_mods(MOD_BIT(KC_LSFT) | MOD_BIT(KC_LCTL));
#endif // MAC_HOTKEYS
state = STATE_SELECTED;
break;
case STATE_FIRST_LINE:
state = STATE_SELECTED;
break;
case STATE_LINE:
unregister_code(KC_DOWN);
state = STATE_SELECTED;
break;
case STATE_SELECTED:
if (keycode == KC_ESC) {
tap_code(KC_RGHT);
state = STATE_NONE;
return false;
}
// Fallthrough intended.
default:
state = STATE_NONE;
}
return true;
}

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// Copyright 2021-2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file select_word.h
* @brief Select word/line macro.
*
* Overview
* --------
*
* Implements a button that selects the current word, assuming conventional text
* editor hotkeys. Pressing it again extends the selection to the following
* word. The effect is similar to word selection (W) in the Kakoune editor.
*
* Pressing the button with shift selects the current line, and pressing the
* button again extends the selection to the following line.
*
* @note Note for Mac users: Windows/Linux editing hotkeys are assumed by
* default. Uncomment the `#define MAC_HOTKEYS` line in select_word.c for Mac
* hotkeys. The Mac implementation is untested, let me know if it has problems.
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/select-word>
*/
#pragma once
#include "quantum.h"
#ifdef __cplusplus
extern "C" {
#endif
/** Handler function for select word. */
bool process_select_word(uint16_t keycode, keyrecord_t* record,
uint16_t sel_keycode);
/**
* @fn select_word_task(void)
* Matrix task function for Select Word.
*
* If using `SELECT_WORD_TIMEOUT`, call this function from your
* `matrix_scan_user()` function in keymap.c. (If no timeout is set, calling
* `select_word_task()` has no effect.)
*/
#if SELECT_WORD_TIMEOUT > 0
void select_word_task(void);
#else
static inline void select_word_task(void) {}
#endif // SELECT_WORD_TIMEOUT > 0
#ifdef __cplusplus
}
#endif

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// Copyright 2022-2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file sentence_case.c
* @brief Sentence Case implementation
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/sentence-case>
*/
#include "sentence_case.h"
#include <string.h>
#ifdef NO_ACTION_ONESHOT
// One-shot keys must be enabled for Sentence Case. One-shot keys are enabled
// by default, but are disabled by `#define NO_ACTION_ONESHOT` in config.h. If
// your config.h includes such a line, please remove it.
#error "Sentence case: Please enable oneshot."
#else
// Number of keys of state history to retain for backspacing.
#define STATE_HISTORY_SIZE 6
// clang-format off
/** States in matching the beginning of a sentence. */
enum {
STATE_INIT, /**< Initial enabled state. */
STATE_WORD, /**< Within a word. */
STATE_ABBREV, /**< Within an abbreviation like "e.g.". */
STATE_ENDING, /**< Sentence ended. */
STATE_PRIMED, /**< "Primed" state, in the space following an ending. */
STATE_DISABLED, /**< Sentence Case is disabled. */
};
// clang-format on
#if SENTENCE_CASE_TIMEOUT > 0
static uint16_t idle_timer = 0;
#endif // SENTENCE_CASE_TIMEOUT > 0
#if SENTENCE_CASE_BUFFER_SIZE > 1
static uint16_t key_buffer[SENTENCE_CASE_BUFFER_SIZE] = {0};
#endif // SENTENCE_CASE_BUFFER_SIZE > 1
static uint8_t state_history[STATE_HISTORY_SIZE];
static uint16_t suppress_key = KC_NO;
static uint8_t sentence_state = STATE_INIT;
// Sets the current state to `new_state`.
static void set_sentence_state(uint8_t new_state) {
#ifndef NO_DEBUG
if (debug_enable && sentence_state != new_state) {
static const char* state_names[] = {
"INIT", "WORD", "ABBREV", "ENDING", "PRIMED", "DISABLED",
};
dprintf("Sentence case: %s\n", state_names[new_state]);
}
#endif // NO_DEBUG
const bool primed = (new_state == STATE_PRIMED);
if (primed != (sentence_state == STATE_PRIMED)) {
sentence_case_primed(primed);
}
sentence_state = new_state;
}
void sentence_case_clear(void) {
#if SENTENCE_CASE_TIMEOUT > 0
idle_timer = 0;
#endif // SENTENCE_CASE_TIMEOUT > 0
#if SENTENCE_CASE_BUFFER_SIZE > 1
memset(key_buffer, 0, sizeof(key_buffer));
#endif // SENTENCE_CASE_BUFFER_SIZE > 1
memset(state_history, 0, sizeof(state_history));
suppress_key = KC_NO;
if (sentence_state != STATE_DISABLED) {
set_sentence_state(STATE_INIT);
}
}
void sentence_case_on(void) {
if (sentence_state == STATE_DISABLED) {
sentence_state = STATE_INIT;
sentence_case_clear();
}
}
void sentence_case_off(void) {
if (sentence_state != STATE_DISABLED) {
set_sentence_state(STATE_DISABLED);
}
}
void sentence_case_toggle(void) {
if (sentence_state != STATE_DISABLED) {
sentence_case_off();
} else {
sentence_case_on();
}
}
bool is_sentence_case_on(void) { return sentence_state != STATE_DISABLED; }
#if SENTENCE_CASE_TIMEOUT > 0
#if SENTENCE_CASE_TIMEOUT < 100 || SENTENCE_CASE_TIMEOUT > 30000
// Constrain timeout to a sensible range. With the 16-bit timer, the longest
// representable timeout is 32768 ms, rounded here to 30000 ms = half a minute.
#error "sentence_case: SENTENCE_CASE_TIMEOUT must be between 100 and 30000 ms"
#endif
void sentence_case_task(void) {
if (idle_timer && timer_expired(timer_read(), idle_timer)) {
sentence_case_clear(); // Timed out; clear all state.
}
}
#endif // SENTENCE_CASE_TIMEOUT > 0
bool process_sentence_case(uint16_t keycode, keyrecord_t* record) {
// Only process while enabled, and only process press events.
if (sentence_state == STATE_DISABLED || !record->event.pressed) {
return true;
}
#if SENTENCE_CASE_TIMEOUT > 0
idle_timer = (record->event.time + SENTENCE_CASE_TIMEOUT) | 1;
#endif // SENTENCE_CASE_TIMEOUT > 0
switch (keycode) {
#ifndef NO_ACTION_TAPPING
case QK_MOD_TAP ... QK_MOD_TAP_MAX:
if (record->tap.count == 0) {
return true;
}
keycode = QK_MOD_TAP_GET_TAP_KEYCODE(keycode);
break;
#ifndef NO_ACTION_LAYER
case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
#endif // NO_ACTION_LAYER
if (record->tap.count == 0) {
return true;
}
keycode = QK_LAYER_TAP_GET_TAP_KEYCODE(keycode);
break;
#endif // NO_ACTION_TAPPING
#ifdef SWAP_HANDS_ENABLE
case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX:
if (IS_SWAP_HANDS_KEYCODE(keycode) || record->tap.count == 0) {
return true;
}
keycode = QK_SWAP_HANDS_GET_TAP_KEYCODE(keycode);
break;
#endif // SWAP_HANDS_ENABLE
}
if (keycode == KC_BSPC) {
// Backspace key pressed. Rewind the state and key buffers.
set_sentence_state(state_history[STATE_HISTORY_SIZE - 1]);
memmove(state_history + 1, state_history, STATE_HISTORY_SIZE - 1);
state_history[0] = STATE_INIT;
#if SENTENCE_CASE_BUFFER_SIZE > 1
memmove(key_buffer + 1, key_buffer,
(SENTENCE_CASE_BUFFER_SIZE - 1) * sizeof(uint16_t));
key_buffer[0] = KC_NO;
#endif // SENTENCE_CASE_BUFFER_SIZE > 1
return true;
}
const uint8_t mods = get_mods() | get_weak_mods() | get_oneshot_mods();
uint8_t new_state = STATE_INIT;
// We search for sentence beginnings using a simple finite state machine. It
// matches things like "a. a" and "a. a" but not "a.. a" or "a.a. a". The
// state transition matrix is:
//
// 'a' '.' ' ' '\''
// +-------------------------------------
// INIT | WORD INIT INIT INIT
// WORD | WORD ENDING INIT WORD
// ABBREV | ABBREV ABBREV INIT ABBREV
// ENDING | ABBREV INIT PRIMED ENDING
// PRIMED | match! INIT PRIMED PRIMED
char code = sentence_case_press_user(keycode, record, mods);
dprintf("Sentence Case: code = '%c' (%d)\n", code, (int)code);
switch (code) {
case '\0': // Current key should be ignored.
return true;
case 'a': // Current key is a letter.
switch (sentence_state) {
case STATE_ABBREV:
case STATE_ENDING:
new_state = STATE_ABBREV;
break;
case STATE_PRIMED:
// This is the start of a sentence.
if (keycode != suppress_key) {
suppress_key = keycode;
set_oneshot_mods(MOD_BIT(KC_LSFT)); // Shift mod to capitalize.
new_state = STATE_WORD;
}
break;
default:
new_state = STATE_WORD;
}
break;
case '.': // Current key is sentence-ending punctuation.
switch (sentence_state) {
case STATE_WORD:
new_state = STATE_ENDING;
break;
default:
new_state = STATE_ABBREV;
}
break;
case ' ': // Current key is a space.
if (sentence_state == STATE_PRIMED ||
(sentence_state == STATE_ENDING
#if SENTENCE_CASE_BUFFER_SIZE > 1
&& sentence_case_check_ending(key_buffer)
#endif // SENTENCE_CASE_BUFFER_SIZE > 1
)) {
new_state = STATE_PRIMED;
suppress_key = KC_NO;
}
break;
case '\'': // Current key is a quote.
new_state = sentence_state;
break;
}
// Slide key_buffer and state_history buffers one element to the left.
// Optimization note: Using manual loops instead of memmove() here saved
// ~100 bytes on AVR.
#if SENTENCE_CASE_BUFFER_SIZE > 1
for (int8_t i = 0; i < SENTENCE_CASE_BUFFER_SIZE - 1; ++i) {
key_buffer[i] = key_buffer[i + 1];
}
#endif // SENTENCE_CASE_BUFFER_SIZE > 1
for (int8_t i = 0; i < STATE_HISTORY_SIZE - 1; ++i) {
state_history[i] = state_history[i + 1];
}
#if SENTENCE_CASE_BUFFER_SIZE > 1
key_buffer[SENTENCE_CASE_BUFFER_SIZE - 1] = keycode;
if (new_state == STATE_ENDING && !sentence_case_check_ending(key_buffer)) {
dprintf("Not a real ending.\n");
new_state = STATE_INIT;
}
#endif // SENTENCE_CASE_BUFFER_SIZE > 1
state_history[STATE_HISTORY_SIZE - 1] = sentence_state;
set_sentence_state(new_state);
return true;
}
bool sentence_case_just_typed_P(const uint16_t* buffer, const uint16_t* pattern,
int8_t pattern_len) {
#if SENTENCE_CASE_BUFFER_SIZE > 1
buffer += SENTENCE_CASE_BUFFER_SIZE - pattern_len;
for (int8_t i = 0; i < pattern_len; ++i) {
if (buffer[i] != pgm_read_word(pattern + i)) {
return false;
}
}
return true;
#else
return false;
#endif // SENTENCE_CASE_BUFFER_SIZE > 1
}
__attribute__((weak)) bool sentence_case_check_ending(const uint16_t* buffer) {
#if SENTENCE_CASE_BUFFER_SIZE >= 5
// Don't consider the abbreviations "vs." and "etc." to end the sentence.
if (SENTENCE_CASE_JUST_TYPED(KC_SPC, KC_V, KC_S, KC_DOT) ||
SENTENCE_CASE_JUST_TYPED(KC_SPC, KC_E, KC_T, KC_C, KC_DOT)) {
return false; // Not a real sentence ending.
}
#endif // SENTENCE_CASE_BUFFER_SIZE >= 5
return true; // Real sentence ending; capitalize next letter.
}
__attribute__((weak)) char sentence_case_press_user(uint16_t keycode,
keyrecord_t* record,
uint8_t mods) {
if ((mods & ~(MOD_MASK_SHIFT | MOD_BIT(KC_RALT))) == 0) {
const bool shifted = mods & MOD_MASK_SHIFT;
switch (keycode) {
case KC_LCTL ... KC_RGUI: // Mod keys.
return '\0'; // These keys are ignored.
case KC_A ... KC_Z:
return 'a'; // Letter key.
case KC_DOT: // . is punctuation, Shift . is a symbol (>)
return !shifted ? '.' : '#';
case KC_1:
case KC_SLSH:
return shifted ? '.' : '#';
case KC_2 ... KC_0: // 2 3 4 5 6 7 8 9 0
case KC_MINS ... KC_SCLN: // - = [ ] ; backslash
case KC_GRV:
case KC_COMM:
return '#'; // Symbol key.
case KC_SPC:
return ' '; // Space key.
case KC_QUOT:
return '\''; // Quote key.
}
}
// Otherwise clear Sentence Case to initial state.
sentence_case_clear();
return '\0';
}
__attribute__((weak)) void sentence_case_primed(bool primed) {}
#endif // NO_ACTION_ONESHOT

View file

@ -1,224 +0,0 @@
// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* @file sentence_case.h
* @brief Sentence case: automatically capitalize the first letter of sentences.
*
* This library automatically capitalizes the first letter of sentences,
* reducing the need to explicitly use shift. To use it, you simply type as
* usual but without shifting at the start of sentences. The feature detects
* when new sentences begin and capitalizes automatically.
*
* Sentence Case matches patterns like
*
* "a. a"
* "a. a"
* "a? a"
* "a!' 'a"
*
* but not
*
* "a... a"
* "a.a. a"
*
* Additionally by default, abbreviations "vs." and "etc." are exceptionally
* detected as not real sentence endings. You can use the callback
* `sentence_case_check_ending()` to define other exceptions.
*
* @note One-shot keys must be enabled.
*
* For full documentation, see
* <https://getreuer.info/posts/keyboards/sentence-case>
*/
#pragma once
#include "quantum.h"
#ifdef __cplusplus
extern "C" {
#endif
// The size of the keycode buffer for `sentence_case_check_ending()`. It must be
// at least as large as the longest pattern checked. If less than 2, buffering
// is disabled and the callback is not called.
#ifndef SENTENCE_CASE_BUFFER_SIZE
#define SENTENCE_CASE_BUFFER_SIZE 8
#endif // SENTENCE_CASE_BUFFER_SIZE
/**
* Handler function for Sentence Case.
*
* Call this function from `process_record_user()` to implement Sentence Case.
*/
bool process_sentence_case(uint16_t keycode, keyrecord_t* record);
/**
* @fn sentence_case_task(void)
* Matrix task function for Sentence Case.
*
* If using `SENTENCE_CASE_TIMEOUT`, call this function from your
* `matrix_scan_user()` function in keymap.c. (If no timeout is set, calling
* `sentence_case_task()` has no effect.)
*/
#if SENTENCE_CASE_TIMEOUT > 0
void sentence_case_task(void);
#else
static inline void sentence_case_task(void) {}
#endif
void sentence_case_on(void); /**< Enables Sentence Case. */
void sentence_case_off(void); /**< Disables Sentence Case. */
void sentence_case_toggle(void); /**< Toggles Sentence Case. */
bool is_sentence_case_on(void); /**< Gets whether currently enabled. */
void sentence_case_clear(void); /**< Clears Sentence Case to initial state. */
/**
* Optional callback to indicate primed state.
*
* This callback gets called when Sentence Case changes to or from a "primed"
* state, useful to indicate with an LED or otherwise that the next letter typed
* will be capitalized.
*/
void sentence_case_primed(bool primed);
/**
* Optional callback to determine whether there is a real sentence ending.
*
* When a sentence-ending punctuation key is typed, this callback is called to
* determine whether it is a real sentence ending, meaning the first letter of
* the following word should be capitalized. For instance, abbreviations like
* "vs." are usually not real sentence endings. The input argument is a buffer
* of the last SENTENCE_CASE_BUFFER_SIZE keycodes. Returning true means it is a
* real sentence ending; returning false means it is not.
*
* The default implementation checks for the abbreviations "vs." and "etc.":
*
* bool sentence_case_check_ending(const uint16_t* buffer) {
* // Don't consider "vs." and "etc." to end the sentence.
* if (SENTENCE_CASE_JUST_TYPED(KC_SPC, KC_V, KC_S, KC_DOT) ||
* SENTENCE_CASE_JUST_TYPED(KC_SPC, KC_E, KC_T, KC_C, KC_DOT)) {
* return false; // Not a real sentence ending.
* }
* return true; // Real sentence ending; capitalize next letter.
* }
*
* @note This callback is used only if `SENTENCE_CASE_BUFFER_SIZE >= 2`.
* Otherwise it has no effect.
*
* @param buffer Buffer of the last `SENTENCE_CASE_BUFFER_SIZE` keycodes.
* @return whether there is a real sentence ending.
*/
bool sentence_case_check_ending(const uint16_t* buffer);
/**
* Macro to be used in `sentence_case_check_ending()`.
*
* Returns true if a given pattern of keys was just typed by comparing with the
* keycode buffer. This is useful for defining exceptions in
* `sentence_case_check_ending()`.
*
* For example, `SENTENCE_CASE_JUST_TYPED(KC_SPC, KC_V, KC_S, KC_DOT)` returns
* true if " vs." were the last four keys typed.
*
* @note The pattern must be no longer than `SENTENCE_CASE_BUFFER_SIZE`.
*/
#define SENTENCE_CASE_JUST_TYPED(...) \
({ \
static const uint16_t PROGMEM pattern[] = {__VA_ARGS__}; \
sentence_case_just_typed_P(buffer, pattern, \
sizeof(pattern) / sizeof(uint16_t)); \
})
bool sentence_case_just_typed_P(const uint16_t* buffer, const uint16_t* pattern,
int8_t pattern_len);
/**
* Optional callback defining which keys are letter, punctuation, etc.
*
* This callback may be useful if you type non-US letters or have customized the
* shift behavior of the punctuation keys. The return value tells Sentence Case
* how to interpret the key:
*
* 'a' Key is a letter, by default KC_A to KC_Z. If occurring at the start of
* a sentence, Sentence Case applies shift to capitalize it.
*
* '.' Key is sentence-ending punctuation. Default: . ? !
*
* '#' Key types a backspaceable character that isn't part of a word.
* Default: - = [ ] ; ' ` , < > / digits backslash
*
* ' ' Key is a space. Default: KC_SPC
*
* '\'' Key is a quote or double quote character. Default: KC_QUOT.
*
* '\0' Sentence Case should ignore this key.
*
* If a hotkey or navigation key is pressed (or another key that performs an
* action that backspace doesn't undo), then the callback should call
* `sentence_case_clear()` to clear the state and then return '\0'.
*
* The default callback is:
*
* char sentence_case_press_user(uint16_t keycode,
* keyrecord_t* record,
* uint8_t mods) {
* if ((mods & ~(MOD_MASK_SHIFT | MOD_BIT(KC_RALT))) == 0) {
* const bool shifted = mods & MOD_MASK_SHIFT;
* switch (keycode) {
* case KC_LCTL ... KC_RGUI: // Mod keys.
* return '\0'; // These keys are ignored.
*
* case KC_A ... KC_Z:
* return 'a'; // Letter key.
*
* case KC_DOT: // . is punctuation, Shift . is a symbol (>)
* return !shifted ? '.' : '#';
* case KC_1:
* case KC_SLSH:
* return shifted ? '.' : '#';
* case KC_2 ... KC_0: // 2 3 4 5 6 7 8 9 0
* case KC_MINS ... KC_SCLN: // - = [ ] ; backslash
* case KC_GRV:
* case KC_COMM:
* return '#'; // Symbol key.
*
* case KC_SPC:
* return ' '; // Space key.
*
* case KC_QUOT:
* return '\''; // Quote key.
* }
* }
*
* // Otherwise clear Sentence Case to initial state.
* sentence_case_clear();
* return '\0';
* }
*
* To customize, copy the above function into your keymap and add/remove
* keycodes to the above cases.
*
* @param keycode Current keycode.
* @param record record_t for the current press event.
* @param mods equal to `get_mods() | get_weak_mods() | get_oneshot_mods()`
* @return char code 'a', '.', '#', ' ', or '\0' indicating how the key is to be
* interpreted as described above.
*/
char sentence_case_press_user(uint16_t keycode, keyrecord_t* record,
uint8_t mods);
#ifdef __cplusplus
}
#endif

View file

@ -15,105 +15,57 @@
*/
#include QMK_KEYBOARD_H
// Awesome features created by getreuer
#include "features/achordion.h"
#include "features/layer_lock.h"
#include "features/select_word.h"
#include "features/sentence_case.h"
// https://github.com/getreuer/qmk-keymap/tree/main/features
// Our super useful layers, why we run qmk exclusively.
enum layers {
CANARY, // This layout is the result of collaboration between many of the top
// layout creators from the AKL community.
NAV, // Inspired by the colemak communities extend layer, Brings navigation
// and editing to the home position.
NUM, // Contains our numpad and function keys.
SYM, // Contains our symbols.
MOD, // Contains keyboard related modifications.
CANARY,
NAV,
NUM,
SYM,
MOD,
};
// Combo dictionary management (layer names must be defined before engine
// include)
#include "g/keymap_combo.h"
#include "g/keymap_combo.h" // layer names must be defined before engine include
// Our custom keycodes
enum custom_keycodes {
SC_TOGG = SAFE_RANGE,
LLOCK,
SELWORD,
/* Home Row Mods:
* https://precondition.github.io/home-row-mods */
// Magic keycodes
MG_THE,
MG_BUT,
MG_BEFORE,
MG_JUST,
MG_MENT,
MG_NION,
MG_TMENT,
MG_WHICH,
MG_XES,
};
#define MT_C LGUI_T(KC_C)
#define MT_R LALT_T(KC_R)
#define MT_S LSFT_T(KC_S)
#define MT_T LCTL_T(KC_T)
#define MT_N RCTL_T(KC_N)
#define MT_E RSFT_T(KC_E)
#define MT_I RALT_T(KC_I)
#define MT_A RGUI_T(KC_A)
#define LT_D LT(SYM, KC_D)
#define LT_H LT(SYM, KC_H)
// This keymap uses Magic Canary, it is inspired by Ikcelaks' Magic Sturdy
// layout. The magic key is triggered with the fn combo. Currently only SFB and
// some common words are considered.
// https://github.com/Ikcelaks/keyboard_layouts
/* One Shot Keys:
* https://github.com/qmk/qmk_firmware/blob/master/docs/one_shot_keys.md */
// This keymap uses home row mods. In addition to mods, I have home row
// layer-tap keys for the SYM layer. The key arrangement is a variation on
// "GASC-order" home row mods:
//
// Left hand Right hand
// +-------+-------+-------+-------+ +-------+-------+-------+-------+
// | Gui | Alt | Shift | Ctrl | | Ctrl | Shift | Alt | Gui |
// +-------+-------+-------+-------+ +-------+-------+-------+-------+
// | Sym | | Sym |
// +-------+ +-------+
// Left hand home row mods for CANARY layer.
#define HRM_C LGUI_T(KC_C)
#define HRM_R LALT_T(KC_R)
#define HRM_S LSFT_T(KC_S)
#define HRM_T LCTL_T(KC_T)
// Right hand home row mods for CANARY layer.
#define HRM_N RCTL_T(KC_N)
#define HRM_E RSFT_T(KC_E)
#define HRM_I RALT_T(KC_I)
#define HRM_A RGUI_T(KC_A)
// Bottom row mods for CANARY layer.
#define HRM_D LT(SYM, KC_D)
#define HRM_H LT(SYM, KC_H)
// Oneshot mods are available on our navigation layer.
// This allows easy chords with typical window manager and terminal
// bindings. Oneshot mods persist through layer changes.
// Left hand one shot keys.
#define OS_LCTL OSM(MOD_LCTL)
#define OS_LSFT OSM(MOD_LSFT)
#define OS_LALT OSM(MOD_LALT)
#define OS_LGUI OSM(MOD_LGUI)
// Right hand one shot keys.
#define OS_RCTL OSM(MOD_RCTL)
#define OS_RSFT OSM(MOD_RSFT)
#define OS_RALT OSM(MOD_RALT)
#define OS_RGUI OSM(MOD_RGUI)
// Dual role keys allow us to save space on our keymap
// by having different functions in each the tap and hold slots.
// Excluded from bilateral combinations.
/* Mod Tap:
* https://github.com/qmk/qmk_firmware/blob/master/docs/mod_tap.md */
#define SPC_NAV LT(NAV, KC_SPC)
#define ENT_SFT LSFT_T(KC_ENT)
#define BAK_NUM LT(NUM, KC_BSPC)
// Shortcuts
#define CK_UNDO LCTL(KC_Z) // Undo
#define CK_CUT LCTL(KC_X) // Cut
#define CK_COPY LCTL(KC_C) // Copy
#define CK_PSTE LCTL(KC_V) // Paste
/* Shortcuts:
* Some useful shortcuts such as copy paste */
#define CK_UNDO LCTL(KC_Z) // Undo
#define CK_CUT LCTL(KC_X) // Cut
#define CK_COPY LCTL(KC_C) // Copy
#define CK_PSTE LCTL(KC_V) // Paste
#define DELWORD LCTL(KC_BSPC) // Delete word
#define WZ_CMOD LCTL(LSFT(KC_X)) // Wezterm activate copy mode.
#define WZ_PSTE LCTL(LSFT(KC_V)) // Wezterm paste from clipboard.
@ -125,11 +77,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_GRV, KC_W, KC_L, KC_Y, KC_P, KC_B, KC_Z, KC_F, KC_O, KC_U, KC_QUOT, DELWORD,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, HRM_C, HRM_R, HRM_S, HRM_T, KC_G, KC_M, HRM_N, HRM_E, HRM_I, HRM_A, KC_SCLN,
KC_TAB, MT_C, MT_R, MT_S, MT_T, KC_G, KC_M, MT_N, MT_E, MT_I, MT_A, KC_SCLN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, KC_Q, KC_J, KC_V, HRM_D, KC_K, KC_X, HRM_H, KC_SLSH, KC_COMM, KC_DOT, XXXXXXX,
XXXXXXX, KC_Q, KC_J, KC_V, LT_D, KC_K, KC_X, LT_H, KC_SLSH, KC_COMM, KC_DOT, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_TAB, BAK_NUM, SPC_NAV, ENT_SFT, QK_REP, SELWORD
QK_REP, BAK_NUM, SPC_NAV, KC_ENT, OS_LSFT, QK_AREP
//`--------------------------' `--------------------------'
),
@ -139,9 +91,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, OS_LGUI, OS_LALT, OS_LSFT, OS_LCTL, KC_VOLD, WZ_PSTE, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, CK_UNDO, CK_CUT, CK_COPY, CK_PSTE, KC_CALC, KC_0, KC_1, KC_2, KC_3, KC_4, KC_5,
XXXXXXX, CK_UNDO, CK_CUT, CK_COPY, CK_PSTE, KC_CALC, KC_0, KC_1, KC_2, KC_3, KC_4, KC_ENT,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, _______, _______, _______, _______
XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX
//`--------------------------' `--------------------------'
),
@ -153,7 +105,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUS, KC_0, KC_1, KC_2, KC_3, KC_DOT, KC_ENT,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, _______, XXXXXXX, _______, _______, _______
XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
//`--------------------------' `--------------------------'
),
[SYM] = LAYOUT_split_3x6_3(
@ -167,192 +119,71 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
//`--------------------------' `--------------------------'
),
[MOD] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
QK_MAKE, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, CM_TOGG, AS_TOGG, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
QK_RBT, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, SC_TOGG, AC_TOGG, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
//`--------------------------' `--------------------------'
),
};
// clang-format on
// Bilateral combination exceptions
bool achordion_chord(uint16_t tap_hold_keycode, keyrecord_t *tap_hold_record,
uint16_t other_keycode, keyrecord_t *other_record) {
switch (tap_hold_keycode) {
// Excempt some mod/layer taps.
case SPC_NAV:
case ENT_SFT:
case BAK_NUM:
return true;
break;
}
/* Achordion:
* https://getreuer.info/posts/keyboards/achordion/index.html */
bool achordion_chord(uint16_t tap_hold_keycode, keyrecord_t *tap_hold_record, uint16_t other_keycode,
keyrecord_t *other_record) {
switch (tap_hold_keycode) {
// Exceptionally consider the following chords as holds, even though they
// are on the same hand.
case SPC_NAV:
case BAK_NUM: return true; break;
}
// Otherwise follow opposite hands rule.
return achordion_opposite_hands(tap_hold_record, other_record);
}
bool remember_last_key_user(uint16_t keycode, keyrecord_t *record,
uint8_t *remembered_mods) {
// Forget Shift on letter keys when Shift or AltGr are the only mods.
switch (keycode) {
case KC_A ... KC_Z:
if ((*remembered_mods & ~(MOD_MASK_SHIFT | MOD_BIT(KC_RALT))) == 0) {
*remembered_mods &= ~MOD_MASK_SHIFT;
}
break;
}
return true;
}
uint16_t get_alt_repeat_key_keycode_user(uint16_t keycode, uint8_t mods) {
switch (keycode) {
// Minimize SFB on canary layout
case HRM_R:
return KC_L;
case KC_V:
return KC_Y;
case HRM_S:
return KC_Y;
case KC_Y:
return KC_S;
case KC_P:
return KC_T;
case HRM_I:
return KC_U;
case KC_U:
return KC_I;
case KC_O:
return KC_E;
case HRM_E:
return KC_O;
// Remove problem scissors bigrams
case KC_L:
return KC_V;
// Briefs
case SPC_NAV:
return MG_THE;
case KC_COMM:
return MG_BUT;
case KC_B:
return MG_BEFORE;
case KC_J:
return MG_JUST;
case KC_M:
return MG_MENT;
case HRM_N:
return MG_NION;
case HRM_T:
return MG_TMENT;
case KC_W:
return MG_WHICH;
case KC_X:
return MG_XES;
// vim optimisations
case HRM_C:
return KC_W; // change word
case HRM_D:
return KC_W; // delete word
}
return KC_TRNS;
}
/* Custom keycodes:
* Program the behaviour of any keycode */
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (!process_sentence_case(keycode, record)) {
return false;
}
if (!process_achordion(keycode, record)) {
return false;
}
if (!process_select_word(keycode, record, SELWORD)) {
return false;
}
if (!process_layer_lock(keycode, record, LLOCK)) {
return false;
}
if (record->event.pressed) {
int rep_count = get_repeat_key_count();
// Define the behaviour of our custom keycodes.
switch (keycode) {
case SC_TOGG: // Toggle sentence case on/off.
sentence_case_toggle();
return false;
// Magic key briefs
case MG_THE:
SEND_STRING(/* */ "the");
return false;
case MG_BUT:
SEND_STRING(/*,*/ " but");
return false;
case MG_BEFORE:
SEND_STRING(/*b*/ "efore");
return false;
case MG_JUST:
SEND_STRING(/*j*/ "ust");
return false;
case MG_MENT:
SEND_STRING(/*m*/ "ent");
return false;
case MG_NION:
SEND_STRING(/*n*/ "ion");
return false;
case MG_TMENT:
SEND_STRING(/*t*/ "ment");
return false;
case MG_WHICH:
SEND_STRING(/*w*/ "hich");
return false;
case MG_XES:
SEND_STRING(/*x*/ "es");
return false;
}
if (rep_count > 0) {
// Repeat key overrides.
switch (keycode) {
// Minimize SFB on canary layout
case HRM_N:
SEND_STRING(/*n*/ "f");
return false;
// Briefs
case SPC_NAV:
SEND_STRING(/* */ "for");
return false;
case KC_COMM:
SEND_STRING(/*,*/ " and");
return false;
case HRM_A:
SEND_STRING(/*a*/ "nd");
return false;
case HRM_I:
SEND_STRING(/*i*/ "ng");
return false;
case KC_Y:
SEND_STRING(/*y*/ "ou");
return false;
case KC_B:
SEND_STRING(/*b*/ "ecause");
return false;
case KC_W:
SEND_STRING(/*w*/ "ould");
return false;
}
}
}
return true;
}
/* Repeat key:
* Configure additional keys to be ignored */
bool remember_last_key_user(uint16_t keycode, keyrecord_t *record, uint8_t *remembered_mods) {
// Forget Shift on letter keys when Shift or AltGr are the only mods.
switch (keycode) {
case KC_A ... KC_Z:
if ((*remembered_mods & ~(MOD_MASK_SHIFT | MOD_BIT(KC_RALT))) == 0) {
*remembered_mods &= ~MOD_MASK_SHIFT;
}
break;
}
return true;
}
/* Alternate repeat key:
* dynamically adjust output based on the most recent previous keycode */
uint16_t get_alt_repeat_key_keycode_user(uint16_t keycode, uint8_t mods) {
switch (keycode) {
case MT_R: return KC_L; // For "RL" bigram.
case KC_V: return KC_Y; // For "VY" bigram.
case MT_S: return KC_Y; // For "SY" bigram.
case KC_Y: return KC_S; // For "YS" bigram.
case KC_P: return KC_T; // For "PT" bigram.
case MT_I: return KC_U; // For "IU" bigram.
case KC_U: return KC_I; // For "UI" bigram.
case KC_O: return KC_E; // For "OE" bigram.
case MT_E: return KC_O; // For "EO" bigram.
}
return KC_TRNS;
}
/* Custom matrix scanning:
* This function gets called at every matrix scan */
void matrix_scan_user(void) { achordion_task(); }
#ifdef OLED_ENABLE
@ -370,23 +201,11 @@ oled_rotation_t oled_init_user(oled_rotation_t rotation) {
void oled_render_master(void) {
// Layer Status
switch (get_highest_layer(layer_state)) {
case CANARY:
oled_write(" BAS ", false);
break;
case NAV:
oled_write(" NAV ", false);
break;
case NUM:
oled_write(" NUM ", false);
break;
case SYM:
oled_write(" SYM ", false);
break;
case MOD:
oled_write(" MOD ", false);
break;
default:
oled_write(" UND ", false);
case CANARY: oled_write(" BAS ", false); break;
case NAV: oled_write(" NAV ", false); break;
case NUM: oled_write(" NUM ", false); break;
case SYM: oled_write(" SYM ", false); break;
default: oled_write(" UND ", false);
}
// Mod Status
@ -422,13 +241,6 @@ void oled_render_master(void) {
// Feature Status
oled_write("-----", false);
bool autoshift_enabled = get_autoshift_state();
if (autoshift_enabled) {
oled_write("as: *", false);
} else {
oled_write("as: .", false);
}
bool autocorrect_enabled = autocorrect_is_enabled();
if (autocorrect_enabled) {
oled_write("ac: *", false);
@ -443,13 +255,6 @@ void oled_render_master(void) {
oled_write("cm: .", false);
}
bool sentence_case_enabled = is_sentence_case_on();
if (sentence_case_enabled) {
oled_write("sc: *", false);
} else {
oled_write("sc: .", false);
}
// WPM Status
char wpm_str[4];
sprintf(wpm_str, "%03d", get_current_wpm());
@ -461,12 +266,10 @@ void oled_render_master(void) {
// Corne keyboard logo
void oled_render_logo(void) {
static const char PROGMEM crkbd_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a,
0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0xa0,
0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab,
0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xc0, 0xc1,
0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc,
0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0};
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f,
0x90, 0x91, 0x92, 0x93, 0x94, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa,
0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5,
0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0};
oled_write_P(crkbd_logo, false);
}

View file

@ -6,20 +6,14 @@ BOOTLOADER = rp2040
LTO_ENABLE = yes
# Software features
AUTOCORRECT_ENABLE = yes
AUTO_SHIFT_ENABLE = yes
CAPS_WORD_ENABLE = yes
COMBO_ENABLE = yes
OLED_ENABLE = yes
REPEAT_KEY_ENABLE = yes
RGBLIGHT_ENABLE = yes
AUTOCORRECT_ENABLE = yes
CAPS_WORD_ENABLE = yes
COMBO_ENABLE = yes
OLED_ENABLE = yes
REPEAT_KEY_ENABLE = yes
# Feature libraries
SRC += features/sentence_case.c
SRC += features/achordion.c
SRC += features/select_word.c
SRC += features/layer_lock.c
# Oled display configuration
ifeq ($(OLED_ENABLE),yes)