update combos
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@ -1,11 +1,18 @@
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// Dictionary management
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// name result chord keys
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COMB(NE_ESC, KC_ESC, RCTL_T(KC_N), RSFT_T(KC_E))
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COMB(FN_MAGIC, QK_AREP, KC_F, RCTL_T(KC_N))
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// name result chord keys
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COMB(NE_ESC, KC_ESC, RCTL_T(KC_N), RSFT_T(KC_E))
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COMB(SE_CAP, CW_TOGG, LSFT_T(KC_S), RSFT_T(KC_E))
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COMB(THUMB_SLEEP, KC_SLEP, LT(NAV, KC_SPC), LSFT_T(KC_ENT))
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COMB(FN_MAGIC, QK_AREP, KC_F, RCTL_T(KC_N))
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// substitutions
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SUBS(YP_HOME, "~/", KC_Y, KC_P)
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SUBS(FO_UPDIR, "../", KC_F, KC_O)
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// toggle layers
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TOGG(ST_MOD, MOD, LSFT_T(KC_S), LCTL_T(KC_T))
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TOGG(TP_NUM, NUM, LCTL_T(KC_T), KC_P)
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/* vim: set filetype=c: */
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@ -22,6 +22,9 @@
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#define ONESHOT_TIMEOUT 3000
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#define CAPS_WORD_IDlE_TIMEOUT 3000
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// combos' keys are always checked from layer 0
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#define COMBO_ONLY_FROM_LAYER 0
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// RGB
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#ifdef RGBLIGHT_ENABLE
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#define RGBLIGHT_SLEEP
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@ -16,9 +16,6 @@
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#include QMK_KEYBOARD_H
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// Combo dictionary management
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#include "g/keymap_combo.h"
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// Awesome features created by getreuer
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#include "features/sentence_case.h"
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#include "features/achordion.h"
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@ -35,6 +32,9 @@ enum layers {
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MOD, // Contains keyboard related modifications.
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};
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// Combo dictionary management (layer names must be defined before engine include)
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#include "g/keymap_combo.h"
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// Our custom keycodes
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enum custom_keycodes {
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SC_TOGG = SAFE_RANGE,
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