add layer lock feature
This commit is contained in:
parent
707137645d
commit
109334f9a7
147
keyboards/crkbd/keymaps/sajenim/features/layer_lock.c
Normal file
147
keyboards/crkbd/keymaps/sajenim/features/layer_lock.c
Normal file
|
@ -0,0 +1,147 @@
|
||||||
|
// Copyright 2022-2023 Google LLC
|
||||||
|
//
|
||||||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
// you may not use this file except in compliance with the License.
|
||||||
|
// You may obtain a copy of the License at
|
||||||
|
//
|
||||||
|
// https://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
//
|
||||||
|
// Unless required by applicable law or agreed to in writing, software
|
||||||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
// See the License for the specific language governing permissions and
|
||||||
|
// limitations under the License.
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @file layer_lock.c
|
||||||
|
* @brief Layer Lock implementation
|
||||||
|
*
|
||||||
|
* For full documentation, see
|
||||||
|
* <https://getreuer.info/posts/keyboards/layer-lock>
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "layer_lock.h"
|
||||||
|
|
||||||
|
// The current lock state. The kth bit is on if layer k is locked.
|
||||||
|
static layer_state_t locked_layers = 0;
|
||||||
|
|
||||||
|
// Layer Lock timer to disable layer lock after X seconds inactivity
|
||||||
|
#if LAYER_LOCK_IDLE_TIMEOUT > 0
|
||||||
|
static uint32_t layer_lock_timer = 0;
|
||||||
|
|
||||||
|
void layer_lock_task(void) {
|
||||||
|
if (locked_layers &&
|
||||||
|
timer_elapsed32(layer_lock_timer) > LAYER_LOCK_IDLE_TIMEOUT) {
|
||||||
|
layer_lock_all_off();
|
||||||
|
layer_lock_timer = timer_read32();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif // LAYER_LOCK_IDLE_TIMEOUT > 0
|
||||||
|
|
||||||
|
// Handles an event on an `MO` or `TT` layer switch key.
|
||||||
|
static bool handle_mo_or_tt(uint8_t layer, keyrecord_t* record) {
|
||||||
|
if (is_layer_locked(layer)) {
|
||||||
|
if (record->event.pressed) { // On press, unlock the layer.
|
||||||
|
layer_lock_invert(layer);
|
||||||
|
}
|
||||||
|
return false; // Skip default handling.
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool process_layer_lock(uint16_t keycode, keyrecord_t* record,
|
||||||
|
uint16_t lock_keycode) {
|
||||||
|
#if LAYER_LOCK_IDLE_TIMEOUT > 0
|
||||||
|
layer_lock_timer = timer_read32();
|
||||||
|
#endif // LAYER_LOCK_IDLE_TIMEOUT > 0
|
||||||
|
|
||||||
|
// The intention is that locked layers remain on. If something outside of
|
||||||
|
// this feature turned any locked layers off, unlock them.
|
||||||
|
if ((locked_layers & ~layer_state) != 0) {
|
||||||
|
layer_lock_set_user(locked_layers &= layer_state);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (keycode == lock_keycode) {
|
||||||
|
if (record->event.pressed) { // The layer lock key was pressed.
|
||||||
|
layer_lock_invert(get_highest_layer(layer_state));
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (keycode) {
|
||||||
|
case QK_MOMENTARY ... QK_MOMENTARY_MAX: // `MO(layer)` keys.
|
||||||
|
return handle_mo_or_tt(QK_MOMENTARY_GET_LAYER(keycode), record);
|
||||||
|
|
||||||
|
case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX: // `TT(layer)`.
|
||||||
|
return handle_mo_or_tt(QK_LAYER_TAP_TOGGLE_GET_LAYER(keycode), record);
|
||||||
|
|
||||||
|
case QK_LAYER_MOD ... QK_LAYER_MOD_MAX: { // `LM(layer, mod)`.
|
||||||
|
uint8_t layer = QK_LAYER_MOD_GET_LAYER(keycode);
|
||||||
|
if (is_layer_locked(layer)) {
|
||||||
|
if (record->event.pressed) { // On press, unlock the layer.
|
||||||
|
layer_lock_invert(layer);
|
||||||
|
} else { // On release, clear the mods.
|
||||||
|
clear_mods();
|
||||||
|
send_keyboard_report();
|
||||||
|
}
|
||||||
|
return false; // Skip default handling.
|
||||||
|
}
|
||||||
|
} break;
|
||||||
|
|
||||||
|
#ifndef NO_ACTION_TAPPING
|
||||||
|
case QK_LAYER_TAP ... QK_LAYER_TAP_MAX: // `LT(layer, key)` keys.
|
||||||
|
if (record->tap.count == 0 && !record->event.pressed &&
|
||||||
|
is_layer_locked(QK_LAYER_TAP_GET_LAYER(keycode))) {
|
||||||
|
// Release event on a held layer-tap key where the layer is locked.
|
||||||
|
return false; // Skip default handling so that layer stays on.
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
#endif // NO_ACTION_TAPPING
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool is_layer_locked(uint8_t layer) {
|
||||||
|
return locked_layers & ((layer_state_t)1 << layer);
|
||||||
|
}
|
||||||
|
|
||||||
|
void layer_lock_invert(uint8_t layer) {
|
||||||
|
const layer_state_t mask = (layer_state_t)1 << layer;
|
||||||
|
if ((locked_layers & mask) == 0) { // Layer is being locked.
|
||||||
|
#ifndef NO_ACTION_ONESHOT
|
||||||
|
if (layer == get_oneshot_layer()) {
|
||||||
|
reset_oneshot_layer(); // Reset so that OSL doesn't turn layer off.
|
||||||
|
}
|
||||||
|
#endif // NO_ACTION_ONESHOT
|
||||||
|
layer_on(layer);
|
||||||
|
#if LAYER_LOCK_IDLE_TIMEOUT > 0
|
||||||
|
layer_lock_timer = timer_read32();
|
||||||
|
#endif // LAYER_LOCK_IDLE_TIMEOUT > 0
|
||||||
|
} else { // Layer is being unlocked.
|
||||||
|
layer_off(layer);
|
||||||
|
}
|
||||||
|
layer_lock_set_user(locked_layers ^= mask);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Implement layer_lock_on/off by deferring to layer_lock_invert.
|
||||||
|
void layer_lock_on(uint8_t layer) {
|
||||||
|
if (!is_layer_locked(layer)) {
|
||||||
|
layer_lock_invert(layer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void layer_lock_off(uint8_t layer) {
|
||||||
|
if (is_layer_locked(layer)) {
|
||||||
|
layer_lock_invert(layer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void layer_lock_all_off(void) {
|
||||||
|
layer_and(~locked_layers);
|
||||||
|
locked_layers = 0;
|
||||||
|
layer_lock_set_user(locked_layers);
|
||||||
|
}
|
||||||
|
|
||||||
|
__attribute__((weak)) void layer_lock_set_user(layer_state_t locked_layers) {}
|
||||||
|
|
137
keyboards/crkbd/keymaps/sajenim/features/layer_lock.h
Normal file
137
keyboards/crkbd/keymaps/sajenim/features/layer_lock.h
Normal file
|
@ -0,0 +1,137 @@
|
||||||
|
// Copyright 2022-2023 Google LLC
|
||||||
|
//
|
||||||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
// you may not use this file except in compliance with the License.
|
||||||
|
// You may obtain a copy of the License at
|
||||||
|
//
|
||||||
|
// https://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
//
|
||||||
|
// Unless required by applicable law or agreed to in writing, software
|
||||||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
// See the License for the specific language governing permissions and
|
||||||
|
// limitations under the License.
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @file layer_lock.h
|
||||||
|
* @brief Layer Lock, a key to stay in the current layer.
|
||||||
|
*
|
||||||
|
* Overview
|
||||||
|
* --------
|
||||||
|
*
|
||||||
|
* Layers are often accessed by holding a button, e.g. with a momentary layer
|
||||||
|
* switch `MO(layer)` or layer tap `LT(layer, key)` key. But you may sometimes
|
||||||
|
* want to "lock" or "toggle" the layer so that it stays on without having to
|
||||||
|
* hold down a button. One way to do that is with a tap-toggle `TT` layer key,
|
||||||
|
* but here is an alternative.
|
||||||
|
*
|
||||||
|
* This library implements a "Layer Lock key". When tapped, it "locks" the
|
||||||
|
* highest layer to stay active, assuming the layer was activated by one of the
|
||||||
|
* following keys:
|
||||||
|
*
|
||||||
|
* * `MO(layer)` momentary layer switch
|
||||||
|
* * `LT(layer, key)` layer tap
|
||||||
|
* * `OSL(layer)` one-shot layer
|
||||||
|
* * `TT(layer)` layer tap toggle
|
||||||
|
* * `LM(layer, mod)` layer-mod key (the layer is locked, but not the mods)
|
||||||
|
*
|
||||||
|
* Tapping the Layer Lock key again unlocks and turns off the layer.
|
||||||
|
*
|
||||||
|
* @note When a layer is "locked", other layer keys such as `TO(layer)` or
|
||||||
|
* manually calling `layer_off(layer)` will override and unlock the layer.
|
||||||
|
*
|
||||||
|
* Configuration
|
||||||
|
* -------------
|
||||||
|
*
|
||||||
|
* Optionally, a timeout may be defined so that Layer Lock disables
|
||||||
|
* automatically if not keys are pressed for `LAYER_LOCK_IDLE_TIMEOUT`
|
||||||
|
* milliseconds. Define `LAYER_LOCK_IDLE_TIMEOUT` in your config.h, for instance
|
||||||
|
*
|
||||||
|
* #define LAYER_LOCK_IDLE_TIMEOUT 60000 // Turn off after 60 seconds.
|
||||||
|
*
|
||||||
|
* and call `layer_lock_task()` from your `matrix_scan_user()` in keymap.c:
|
||||||
|
*
|
||||||
|
* void matrix_scan_user(void) {
|
||||||
|
* layer_lock_task();
|
||||||
|
* // Other tasks...
|
||||||
|
* }
|
||||||
|
*
|
||||||
|
* For full documentation, see
|
||||||
|
* <https://getreuer.info/posts/keyboards/layer-lock>
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "quantum.h"
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handler function for Layer Lock.
|
||||||
|
*
|
||||||
|
* In your keymap, define a custom keycode to use for Layer Lock. Then handle
|
||||||
|
* Layer Lock from your `process_record_user` function by calling
|
||||||
|
* `process_layer_lock`, passing your custom keycode for the `lock_keycode` arg:
|
||||||
|
*
|
||||||
|
* #include "features/layer_lock.h"
|
||||||
|
*
|
||||||
|
* bool process_record_user(uint16_t keycode, keyrecord_t* record) {
|
||||||
|
* if (!process_layer_lock(keycode, record, LLOCK)) { return false; }
|
||||||
|
* // Your macros ...
|
||||||
|
*
|
||||||
|
* return true;
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
bool process_layer_lock(uint16_t keycode, keyrecord_t* record,
|
||||||
|
uint16_t lock_keycode);
|
||||||
|
|
||||||
|
/** Returns true if `layer` is currently locked. */
|
||||||
|
bool is_layer_locked(uint8_t layer);
|
||||||
|
|
||||||
|
/** Locks and turns on `layer`. */
|
||||||
|
void layer_lock_on(uint8_t layer);
|
||||||
|
|
||||||
|
/** Unlocks and turns off `layer`. */
|
||||||
|
void layer_lock_off(uint8_t layer);
|
||||||
|
|
||||||
|
/** Unlocks and turns off all locked layers. */
|
||||||
|
void layer_lock_all_off(void);
|
||||||
|
|
||||||
|
/** Toggles whether `layer` is locked. */
|
||||||
|
void layer_lock_invert(uint8_t layer);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Optional callback that gets called when a layer is locked or unlocked.
|
||||||
|
*
|
||||||
|
* This is useful to represent the current lock state, e.g. by setting an LED or
|
||||||
|
* playing a sound. In your keymap, define
|
||||||
|
*
|
||||||
|
* void layer_lock_set_user(layer_state_t locked_layers) {
|
||||||
|
* // Do something like `set_led(is_layer_locked(NAV));`
|
||||||
|
* }
|
||||||
|
*
|
||||||
|
* @param locked_layers Bitfield in which the kth bit represents whether the
|
||||||
|
* kth layer is on.
|
||||||
|
*/
|
||||||
|
void layer_lock_set_user(layer_state_t locked_layers);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @fn layer_lock_task(void)
|
||||||
|
* Matrix task function for Layer Lock.
|
||||||
|
*
|
||||||
|
* If using `LAYER_LOCK_IDLE_TIMEOUT`, call this function from your
|
||||||
|
* `matrix_scan_user()` function in keymap.c. (If no timeout is set, calling
|
||||||
|
* `layer_lock_task()` has no effect.)
|
||||||
|
*/
|
||||||
|
#if LAYER_LOCK_IDLE_TIMEOUT > 0
|
||||||
|
void layer_lock_task(void);
|
||||||
|
#else
|
||||||
|
static inline void layer_lock_task(void) {}
|
||||||
|
#endif // LAYER_LOCK_IDLE_TIMEOUT > 0
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
|
@ -23,6 +23,7 @@
|
||||||
#include "features/sentence_case.h"
|
#include "features/sentence_case.h"
|
||||||
#include "features/achordion.h"
|
#include "features/achordion.h"
|
||||||
#include "features/select_word.h"
|
#include "features/select_word.h"
|
||||||
|
#include "features/layer_lock.h"
|
||||||
// https://github.com/getreuer/qmk-keymap/tree/main/features
|
// https://github.com/getreuer/qmk-keymap/tree/main/features
|
||||||
|
|
||||||
// Our super useful layers, why we run qmk exclusively.
|
// Our super useful layers, why we run qmk exclusively.
|
||||||
|
@ -37,6 +38,7 @@ enum layers {
|
||||||
// Our custom keycodes
|
// Our custom keycodes
|
||||||
enum custom_keycodes {
|
enum custom_keycodes {
|
||||||
SC_TOGG = SAFE_RANGE,
|
SC_TOGG = SAFE_RANGE,
|
||||||
|
LLOCK,
|
||||||
SELWORD,
|
SELWORD,
|
||||||
MAGIC2,
|
MAGIC2,
|
||||||
};
|
};
|
||||||
|
@ -219,6 +221,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t* record) {
|
||||||
if (!process_sentence_case(keycode, record)) { return false; }
|
if (!process_sentence_case(keycode, record)) { return false; }
|
||||||
if (!process_achordion(keycode, record)) { return false; }
|
if (!process_achordion(keycode, record)) { return false; }
|
||||||
if (!process_select_word(keycode, record, SELWORD)) { return false; }
|
if (!process_select_word(keycode, record, SELWORD)) { return false; }
|
||||||
|
if (!process_layer_lock(keycode, record, LLOCK)) { return false; }
|
||||||
|
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
int rep_count = get_repeat_key_count();
|
int rep_count = get_repeat_key_count();
|
||||||
|
|
|
@ -19,6 +19,7 @@ RGBLIGHT_ENABLE = yes
|
||||||
SRC += features/sentence_case.c
|
SRC += features/sentence_case.c
|
||||||
SRC += features/achordion.c
|
SRC += features/achordion.c
|
||||||
SRC += features/select_word.c
|
SRC += features/select_word.c
|
||||||
|
SRC += features/layer_lock.c
|
||||||
|
|
||||||
# Oled display configuration
|
# Oled display configuration
|
||||||
ifeq ($(OLED_ENABLE),yes)
|
ifeq ($(OLED_ENABLE),yes)
|
||||||
|
|
Loading…
Reference in a new issue