339 lines
10 KiB
C
339 lines
10 KiB
C
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// Copyright 2022-2023 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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/**
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* @file sentence_case.c
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* @brief Sentence Case implementation
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*
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* For full documentation, see
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* <https://getreuer.info/posts/keyboards/sentence-case>
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*/
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#include "sentence_case.h"
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#include <string.h>
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#ifdef NO_ACTION_ONESHOT
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// One-shot keys must be enabled for Sentence Case. One-shot keys are enabled
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// by default, but are disabled by `#define NO_ACTION_ONESHOT` in config.h. If
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// your config.h includes such a line, please remove it.
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#error "Sentence case: Please enable oneshot."
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#else
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// Number of keys of state history to retain for backspacing.
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#define STATE_HISTORY_SIZE 6
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// clang-format off
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/** States in matching the beginning of a sentence. */
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enum {
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STATE_INIT, /**< Initial enabled state. */
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STATE_WORD, /**< Within a word. */
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STATE_ABBREV, /**< Within an abbreviation like "e.g.". */
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STATE_ENDING, /**< Sentence ended. */
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STATE_PRIMED, /**< "Primed" state, in the space following an ending. */
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STATE_DISABLED, /**< Sentence Case is disabled. */
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};
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// clang-format on
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#if SENTENCE_CASE_TIMEOUT > 0
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static uint16_t idle_timer = 0;
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#endif // SENTENCE_CASE_TIMEOUT > 0
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#if SENTENCE_CASE_BUFFER_SIZE > 1
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static uint16_t key_buffer[SENTENCE_CASE_BUFFER_SIZE] = {0};
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#endif // SENTENCE_CASE_BUFFER_SIZE > 1
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static uint8_t state_history[STATE_HISTORY_SIZE];
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static uint16_t suppress_key = KC_NO;
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static uint8_t sentence_state = STATE_INIT;
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// Sets the current state to `new_state`.
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static void set_sentence_state(uint8_t new_state) {
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#ifndef NO_DEBUG
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if (debug_enable && sentence_state != new_state) {
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static const char* state_names[] = {
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"INIT", "WORD", "ABBREV", "ENDING", "PRIMED", "DISABLED",
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};
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dprintf("Sentence case: %s\n", state_names[new_state]);
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}
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#endif // NO_DEBUG
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const bool primed = (new_state == STATE_PRIMED);
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if (primed != (sentence_state == STATE_PRIMED)) {
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sentence_case_primed(primed);
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}
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sentence_state = new_state;
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}
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void sentence_case_clear(void) {
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#if SENTENCE_CASE_TIMEOUT > 0
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idle_timer = 0;
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#endif // SENTENCE_CASE_TIMEOUT > 0
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#if SENTENCE_CASE_BUFFER_SIZE > 1
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memset(key_buffer, 0, sizeof(key_buffer));
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#endif // SENTENCE_CASE_BUFFER_SIZE > 1
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memset(state_history, 0, sizeof(state_history));
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suppress_key = KC_NO;
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if (sentence_state != STATE_DISABLED) {
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set_sentence_state(STATE_INIT);
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}
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}
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void sentence_case_on(void) {
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if (sentence_state == STATE_DISABLED) {
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sentence_state = STATE_INIT;
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sentence_case_clear();
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}
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}
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void sentence_case_off(void) {
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if (sentence_state != STATE_DISABLED) {
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set_sentence_state(STATE_DISABLED);
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}
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}
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void sentence_case_toggle(void) {
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if (sentence_state != STATE_DISABLED) {
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sentence_case_off();
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} else {
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sentence_case_on();
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}
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}
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bool is_sentence_case_on(void) { return sentence_state != STATE_DISABLED; }
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#if SENTENCE_CASE_TIMEOUT > 0
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#if SENTENCE_CASE_TIMEOUT < 100 || SENTENCE_CASE_TIMEOUT > 30000
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// Constrain timeout to a sensible range. With the 16-bit timer, the longest
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// representable timeout is 32768 ms, rounded here to 30000 ms = half a minute.
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#error "sentence_case: SENTENCE_CASE_TIMEOUT must be between 100 and 30000 ms"
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#endif
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void sentence_case_task(void) {
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if (idle_timer && timer_expired(timer_read(), idle_timer)) {
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sentence_case_clear(); // Timed out; clear all state.
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}
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}
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#endif // SENTENCE_CASE_TIMEOUT > 0
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bool process_sentence_case(uint16_t keycode, keyrecord_t* record) {
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// Only process while enabled, and only process press events.
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if (sentence_state == STATE_DISABLED || !record->event.pressed) {
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return true;
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}
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#if SENTENCE_CASE_TIMEOUT > 0
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idle_timer = (record->event.time + SENTENCE_CASE_TIMEOUT) | 1;
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#endif // SENTENCE_CASE_TIMEOUT > 0
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switch (keycode) {
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#ifndef NO_ACTION_TAPPING
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case QK_MOD_TAP ... QK_MOD_TAP_MAX:
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if (record->tap.count == 0) {
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return true;
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}
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keycode = QK_MOD_TAP_GET_TAP_KEYCODE(keycode);
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break;
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#ifndef NO_ACTION_LAYER
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case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
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#endif // NO_ACTION_LAYER
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if (record->tap.count == 0) {
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return true;
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}
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keycode = QK_LAYER_TAP_GET_TAP_KEYCODE(keycode);
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break;
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#endif // NO_ACTION_TAPPING
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#ifdef SWAP_HANDS_ENABLE
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case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX:
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if (IS_SWAP_HANDS_KEYCODE(keycode) || record->tap.count == 0) {
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return true;
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}
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keycode = QK_SWAP_HANDS_GET_TAP_KEYCODE(keycode);
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break;
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#endif // SWAP_HANDS_ENABLE
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}
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if (keycode == KC_BSPC) {
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// Backspace key pressed. Rewind the state and key buffers.
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set_sentence_state(state_history[STATE_HISTORY_SIZE - 1]);
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memmove(state_history + 1, state_history, STATE_HISTORY_SIZE - 1);
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state_history[0] = STATE_INIT;
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#if SENTENCE_CASE_BUFFER_SIZE > 1
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memmove(key_buffer + 1, key_buffer,
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(SENTENCE_CASE_BUFFER_SIZE - 1) * sizeof(uint16_t));
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key_buffer[0] = KC_NO;
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#endif // SENTENCE_CASE_BUFFER_SIZE > 1
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return true;
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}
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const uint8_t mods = get_mods() | get_weak_mods() | get_oneshot_mods();
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uint8_t new_state = STATE_INIT;
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// We search for sentence beginnings using a simple finite state machine. It
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// matches things like "a. a" and "a. a" but not "a.. a" or "a.a. a". The
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// state transition matrix is:
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//
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// 'a' '.' ' ' '\''
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// +-------------------------------------
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// INIT | WORD INIT INIT INIT
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// WORD | WORD ENDING INIT WORD
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// ABBREV | ABBREV ABBREV INIT ABBREV
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// ENDING | ABBREV INIT PRIMED ENDING
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// PRIMED | match! INIT PRIMED PRIMED
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char code = sentence_case_press_user(keycode, record, mods);
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dprintf("Sentence Case: code = '%c' (%d)\n", code, (int)code);
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switch (code) {
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case '\0': // Current key should be ignored.
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return true;
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case 'a': // Current key is a letter.
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switch (sentence_state) {
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case STATE_ABBREV:
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case STATE_ENDING:
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new_state = STATE_ABBREV;
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break;
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case STATE_PRIMED:
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// This is the start of a sentence.
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if (keycode != suppress_key) {
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suppress_key = keycode;
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set_oneshot_mods(MOD_BIT(KC_LSFT)); // Shift mod to capitalize.
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new_state = STATE_WORD;
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}
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break;
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default:
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new_state = STATE_WORD;
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}
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break;
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case '.': // Current key is sentence-ending punctuation.
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switch (sentence_state) {
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case STATE_WORD:
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new_state = STATE_ENDING;
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break;
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default:
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new_state = STATE_ABBREV;
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}
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break;
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case ' ': // Current key is a space.
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if (sentence_state == STATE_PRIMED ||
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(sentence_state == STATE_ENDING
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#if SENTENCE_CASE_BUFFER_SIZE > 1
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&& sentence_case_check_ending(key_buffer)
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#endif // SENTENCE_CASE_BUFFER_SIZE > 1
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)) {
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new_state = STATE_PRIMED;
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suppress_key = KC_NO;
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}
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break;
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case '\'': // Current key is a quote.
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new_state = sentence_state;
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break;
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}
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// Slide key_buffer and state_history buffers one element to the left.
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// Optimization note: Using manual loops instead of memmove() here saved
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// ~100 bytes on AVR.
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#if SENTENCE_CASE_BUFFER_SIZE > 1
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for (int8_t i = 0; i < SENTENCE_CASE_BUFFER_SIZE - 1; ++i) {
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key_buffer[i] = key_buffer[i + 1];
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}
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#endif // SENTENCE_CASE_BUFFER_SIZE > 1
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for (int8_t i = 0; i < STATE_HISTORY_SIZE - 1; ++i) {
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state_history[i] = state_history[i + 1];
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}
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#if SENTENCE_CASE_BUFFER_SIZE > 1
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key_buffer[SENTENCE_CASE_BUFFER_SIZE - 1] = keycode;
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if (new_state == STATE_ENDING && !sentence_case_check_ending(key_buffer)) {
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dprintf("Not a real ending.\n");
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new_state = STATE_INIT;
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}
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#endif // SENTENCE_CASE_BUFFER_SIZE > 1
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state_history[STATE_HISTORY_SIZE - 1] = sentence_state;
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set_sentence_state(new_state);
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return true;
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}
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bool sentence_case_just_typed_P(const uint16_t* buffer, const uint16_t* pattern,
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int8_t pattern_len) {
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#if SENTENCE_CASE_BUFFER_SIZE > 1
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buffer += SENTENCE_CASE_BUFFER_SIZE - pattern_len;
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for (int8_t i = 0; i < pattern_len; ++i) {
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if (buffer[i] != pgm_read_word(pattern + i)) {
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return false;
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}
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}
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return true;
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#else
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return false;
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#endif // SENTENCE_CASE_BUFFER_SIZE > 1
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}
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__attribute__((weak)) bool sentence_case_check_ending(const uint16_t* buffer) {
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#if SENTENCE_CASE_BUFFER_SIZE >= 5
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// Don't consider the abbreviations "vs." and "etc." to end the sentence.
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if (SENTENCE_CASE_JUST_TYPED(KC_SPC, KC_V, KC_S, KC_DOT) ||
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SENTENCE_CASE_JUST_TYPED(KC_SPC, KC_E, KC_T, KC_C, KC_DOT)) {
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return false; // Not a real sentence ending.
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}
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#endif // SENTENCE_CASE_BUFFER_SIZE >= 5
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return true; // Real sentence ending; capitalize next letter.
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}
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__attribute__((weak)) char sentence_case_press_user(uint16_t keycode,
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keyrecord_t* record,
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uint8_t mods) {
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if ((mods & ~(MOD_MASK_SHIFT | MOD_BIT(KC_RALT))) == 0) {
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const bool shifted = mods & MOD_MASK_SHIFT;
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switch (keycode) {
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case KC_LCTL ... KC_RGUI: // Mod keys.
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return '\0'; // These keys are ignored.
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case KC_A ... KC_Z:
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return 'a'; // Letter key.
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case KC_DOT: // . is punctuation, Shift . is a symbol (>)
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return !shifted ? '.' : '#';
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case KC_1:
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case KC_SLSH:
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return shifted ? '.' : '#';
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case KC_2 ... KC_0: // 2 3 4 5 6 7 8 9 0
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case KC_MINS ... KC_SCLN: // - = [ ] ; backslash
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case KC_GRV:
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case KC_COMM:
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return '#'; // Symbol key.
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case KC_SPC:
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return ' '; // Space key.
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case KC_QUOT:
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return '\''; // Quote key.
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}
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}
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// Otherwise clear Sentence Case to initial state.
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sentence_case_clear();
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return '\0';
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}
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__attribute__((weak)) void sentence_case_primed(bool primed) {}
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#endif // NO_ACTION_ONESHOT
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