qmk_keymaps/keyboards/crkbd/keymaps/sajenim/tapdance.h

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2023-02-19 17:51:22 +08:00
/* Copyright 2022 @ sajenim (https://github.com/sajenim)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// Our tapdance keycodes
enum td_keycodes {
TD_YANK,
TD_PSTE,
TD_BAKWORD,
TD_DELWORD,
TD_FNPFX,
TD_FNLDR
};
// Define a type containing as many tapdance states as we need
typedef enum {
TD_NONE,
TD_UNKNOWN,
TD_SINGLE_TAP,
TD_SINGLE_HOLD,
TD_DOUBLE_TAP,
TD_DOUBLE_HOLD,
TD_DOUBLE_SINGLE_TAP, // Send two single taps
TD_TRIPLE_TAP,
TD_TRIPLE_HOLD
} td_state_t;
typedef struct {
bool is_press_action;
td_state_t state;
} td_tap_t;
// Declare our tapdance functions:
// Function to determine the current tapdance state
td_state_t cur_dance(qk_tap_dance_state_t *state);
// `finished` and `reset` functions for each tapdance keycode
void yank_finished(qk_tap_dance_state_t *state, void *user_data);
void yank_reset(qk_tap_dance_state_t *state, void *user_data);
void pste_finished(qk_tap_dance_state_t *state, void *user_data);
void pste_reset(qk_tap_dance_state_t *state, void *user_data);
void delword_finished(qk_tap_dance_state_t *state, void *user_data);
void delword_reset(qk_tap_dance_state_t *state, void *user_data);
void bakword_finished(qk_tap_dance_state_t *state, void *user_data);
void bakword_reset(qk_tap_dance_state_t *state, void *user_data);
void fnpfx_finished(qk_tap_dance_state_t *state, void *user_data);
void fnpfx_reset(qk_tap_dance_state_t *state, void *user_data);
void fnldr_finished(qk_tap_dance_state_t *state, void *user_data);
void fnldr_reset(qk_tap_dance_state_t *state, void *user_data);