add bsp layout, update keybinds

This commit is contained in:
♥ Minnie ♥ 2024-11-09 09:32:31 +08:00
parent 186901ff91
commit b636d31d9d
Signed by: jasmine
GPG key ID: 8563E358D4E8040E

View file

@ -14,6 +14,7 @@ import XMonad.Hooks.ManageDocks
import XMonad.Layout.Spacing
import XMonad.Layout.Renamed
import XMonad.Layout.NoBorders
import XMonad.Layout.BinarySpacePartition
-- Utilities
import XMonad.Util.EZConfig (additionalKeys)
@ -42,14 +43,14 @@ volUp = "pactl set-sink-volume @DEFAULT_SINK@ +10%"
-- | Keybindings
myKeys =
-- launching and killing programs
[ ((myModMask, xK_n ), spawn myTerminal ) -- %! Launch terminal
, ((myModMask, xK_e ), spawn myLauncher ) -- %! Launch rofi
[ ((myModMask, xK_Return), spawn myTerminal ) -- %! Launch terminal
, ((myModMask, xK_Tab ), spawn myLauncher ) -- %! Launch rofi
, ((myModMask, xK_s ), spawn myScrot ) -- %! Take screenshot
, ((myModMask, xK_Escape ), kill ) -- %! Close the focused window
, ((myModMask .|. controlMask, xK_Escape ), io exitSuccess ) -- %! Quit xmonad
, ((myModMask, xK_Escape), kill ) -- %! Close the focused window
, ((myModMask .|. controlMask, xK_Escape), io exitSuccess ) -- %! Quit xmonad
-- multimedia
, ((noModMask, xF86XK_AudioPlay ), spawn "mpc toggle" ) -- %! Play/Pause music
, ((noModMask, xF86XK_AudioPlay ), spawn "mpc toggle") -- %! Play/Pause music
, ((noModMask, xF86XK_AudioStop ), spawn "mpc stop" ) -- %! Stop music
, ((noModMask, xF86XK_AudioNext ), spawn "mpc next" ) -- %! Next track
, ((noModMask, xF86XK_AudioPrev ), spawn "mpc prev" ) -- %! Previous track
@ -57,9 +58,10 @@ myKeys =
, ((noModMask, xF86XK_AudioRaiseVolume ), spawn volUp ) -- %! Volume up
-- layouts
, ((myModMask, xK_t ), sendMessage $ JumpToLayout "spacing tiled") -- %! Jump to our tiled layout
, ((myModMask, xK_m ), sendMessage $ JumpToLayout "maximized" ) -- %! Jump to our maximized layout
, ((myModMask, xK_f ), sendMessage $ JumpToLayout "fullscreen" ) -- %! Jump to our fullscreen layout
, ((myModMask, xK_t ), sendMessage $ JumpToLayout "tile") -- %! Jump to our tiled layout
, ((myModMask, xK_b ), sendMessage $ JumpToLayout "bsp" ) -- %! Jump to our bsp layout
, ((myModMask, xK_m ), sendMessage $ JumpToLayout "max" ) -- %! Jump to our maximized layout
, ((myModMask, xK_f ), sendMessage $ JumpToLayout "full") -- %! Jump to our fullscreen layout
, ((myModMask .|. shiftMask, xK_t ), withFocused $ windows . W.sink ) -- %! Push window back into tiling
-- window stack
@ -69,8 +71,8 @@ myKeys =
, ((myModMask .|. shiftMask, xK_Up ), windows W.swapUp ) -- %! Swap the focused window with the previous window
-- master slave
, ((myModMask, xK_Return ), windows W.focusMaster ) -- %! Move focus to the master window
, ((myModMask .|. shiftMask, xK_Return ), windows W.swapMaster ) -- %! Swap the focused window with the master window
, ((myModMask, xK_space ), windows W.focusMaster ) -- %! Move focus to the master window
, ((myModMask .|. shiftMask, xK_space ), windows W.swapMaster ) -- %! Swap the focused window with the master window
, ((myModMask, xK_Page_Up ), sendMessage Shrink ) -- %! Shrink the master area
, ((myModMask, xK_Page_Down), sendMessage Expand ) -- %! Expand the master area
, ((myModMask .|. shiftMask, xK_Page_Up ), sendMessage (IncMasterN 1) ) -- %! Increase the number of windows in the master area
@ -87,17 +89,32 @@ myKeys =
, ((myModMask, xK_Home ), prevScreen ) -- %! Move focus to the previous screen
, ((myModMask .|. shiftMask, xK_End ), shiftNextScreen ) -- %! Move focused window to the next screen
, ((myModMask .|. shiftMask, xK_Home ), shiftPrevScreen ) -- %! Move focused window to the previous screen
-- binary space partition
, ((myModMask .|. mod1Mask, xK_Right ), sendMessage $ ExpandTowardsBy R 0.01) -- %! Expand window towards the right
, ((myModMask .|. mod1Mask, xK_Left ), sendMessage $ ExpandTowardsBy L 0.01) -- %! Expand window towards the left
, ((myModMask .|. mod1Mask, xK_Down ), sendMessage $ ExpandTowardsBy D 0.01) -- %! Expand window downwards
, ((myModMask .|. mod1Mask, xK_Up ), sendMessage $ ExpandTowardsBy U 0.01) -- %! Expand window upwards
, ((myModMask .|. mod1Mask .|. controlMask, xK_Right ), sendMessage $ ShrinkFromBy R 0.01) -- %! Shrink window from the right
, ((myModMask .|. mod1Mask .|. controlMask, xK_Left ), sendMessage $ ShrinkFromBy L 0.01) -- %! Shrink window from the left
, ((myModMask .|. mod1Mask .|. controlMask, xK_Down ), sendMessage $ ShrinkFromBy D 0.01) -- %! Shrink window downwards
, ((myModMask .|. mod1Mask .|. controlMask, xK_Up ), sendMessage $ ShrinkFromBy U 0.01) -- %! Shrink window upwards
, ((myModMask .|. mod1Mask, xK_Page_Up ), sendMessage Rotate ) -- %! Rotate a split (horizontal/vertical) in the BSP
, ((myModMask .|. mod1Mask, xK_Page_Down), sendMessage Swap ) -- %! Swap the left child of a split with the right child of split
, ((myModMask .|. mod1Mask, xK_Home ), sendMessage $ SplitShift Prev ) -- %! Shift window by splitting previous neighbour
, ((myModMask .|. mod1Mask, xK_End ), sendMessage $ SplitShift Next ) -- %! Shift window by splitting next neighbour
]
-- | Layouts
myLayout = tiled ||| max ||| full
myLayout = tile ||| bsp ||| max ||| full
where
-- Add a configurable amount of space around windows.
gaps = spacingRaw False (Border 10 10 10 10) True (Border 10 10 10 10) True
-- Our layouts
tiled = renamed [Replace "spacing tiled"] . avoidStruts . gaps $ Tall nmaster delta ratio
max = renamed [Replace "maximized" ] . avoidStruts . gaps $ Full
full = renamed [Replace "fullscreen" ] . noBorders $ Full
tile = renamed [Replace "tile"] . avoidStruts . gaps $ Tall nmaster delta ratio
bsp = renamed [Replace "bsp" ] . avoidStruts . gaps $ emptyBSP
max = renamed [Replace "max" ] . avoidStruts . gaps $ Full
full = renamed [Replace "full"] . noBorders $ Full
-- Layout settings
nmaster = 1 -- Default number of windows in the master pane
ratio = 1/2 -- Default proportion of screen occupied by master pane